Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 4 Epsil the Ducker (level 1, 14/20 HPs) Began as a Deep Dwarf Monk on Mar 13, 2018. Got out of the dungeon alive. The game lasted 00:01:29 (472 turns). Epsil the Ducker (Deep Dwarf Monk) Turns: 472, Time: 00:01:30 Health: 14/20 AC: 2 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 14 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Comestibles c - a ration Skills: + Level 2.7 Fighting + Level 3.3 Axes + Level 3.4 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. A dart slug comes into view. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....# ,.......##* ,*...#...... #.....# #.w.....# ..###.#...... #..>..### , ,#'# ............. ........# * #.# .###.#.##### ........# #'# * #.#.###.. ........# #.# #.#...... .....>..### ##'## ###.####... ..........#####...### #...####... ..#######.'.'.'.@.'.+ +.#(....... .#* #######...#####.#######.. . ##'##.....# #.. #.#..##### #.. , #'#.## #.. #.#.# #.. #'#.# ### #...# ##### There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Epsil the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 472 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Hand axe || 17 Abil: Heal Wounds || 1 Armor: Robe || 5 Dodge: Dodged || 22