Dungeon Sprint DCSS version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 4466348701444569346, levelgen mode: deterministic 0 EndlessMike the Magician (level 1, -3/16 HPs) Began as a Mummy Skald on Mar 27, 2020. Slain by a merfolk siren ... wielding a +0 spear (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:01 (58 turns). EndlessMike the Magician (Mummy Skald) Turns: 58, Time: 00:01:01 Health: -3/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, mesmerised A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of blinking Skills: - Level 2.0 Fighting + Level 1.5 Polearms - Level 0.7 Armour - Level 1.5 Dodging + Level 2.6 Spellcasting + Level 2.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger p - Infusion Chrm #... 12% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 19% 2 N/A Shroud of Golubria Chrm/Tloc #..... 30% 2 N/A Ozocubu's Armour Chrm/Ice #....... 52% 3 N/A Spectral Weapon Hex/Chrm #....... 52% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The merfolk siren barely misses you. Casting: Infusion (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The merfolk siren chants its luring song. A merfolk siren is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising) You reach to attack! You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded, mesmerising) You reach to attack! You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... ## ## .# #. H#H #+# ##.## +.<.+ ##.## #@# #...# #..#m.# ##. .## ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | EndlessMike the Mummy Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 4/4 13 | D | Noticed a hippogriff 13 | D | Noticed a hippogriff 44 | D | Noticed a merfolk siren 58 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Spear || 12 Cast: Infusion || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------