Dungeon Sprint DCSS version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 4980913132701196230, levelgen mode: deterministic 0 EndlessMike the Digger (level 1, -1/15 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 27, 2020. Slain by a merfolk siren ... wielding a +0 spear (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (8 turns). EndlessMike the Digger (Deep Dwarf Earth Elementalist) Turns: 8, Time: 00:00:26 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 30 stones (quivered) Armour c - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 1.7 Spellcasting Level 0.8 Transmutations * Level 4.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger p - Sandblast Erth ##.... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 13% 2 ###.... Stone Arrow Conj/Erth #..... 30% 3 ####... Petrify Tmut/Erth #....... 63% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 77% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Shops: D [}?!=[ Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Do you wish to (r)edefine, (c)lear, or (a)bort? Okay, then. As you open the door, it creaks loudly! A neqoxec comes into view. You hear a shout! The neqoxec gestures. You hear a shout! You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The crimson imp hits you. Found 243 gold pieces. There is an open door here. Okay, then. The merfolk siren shouts! The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You open the door. The merfolk siren hits you with a +0 spear. You die... * ≈ , * , , , , ,.∩, ≈ + ,* , ∩.∩ ≈ * ,, *,* .∩. ,, , , ∩... ≈≈###*,*,* ∩....#≈##.###+#** , ∩...#≈#...##.##,, ,+≈'@#$'3<.+ ∩.∩.#≈#.m.##5## , * ▓▓### ##.###'#* * #### ≈### .## * ≈ ,+ * ≈≈ *3# ≈ ## ≈ * ≈* *+ ≈ ≈ * ≈ ≈ + * ≈ ≈ You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | EndlessMike the Deep Dwarf Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a neqoxec 2 | D | Noticed a crimson imp 3 | D | Noticed a merfolk siren 8 | D | Found Cuul Api's Antique Armour Emporium. 8 | D | Found Vodeloh's Distillery. 8 | D | Found Homodo's Magic Scroll Emporium. 8 | D | Found Sullur's Gadget Shoppe. 8 | D | Found Zaggarai's Jewellery Shoppe. 8 | D | Found Xyhotza's Antique Armour Emporium. 8 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------