Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 6 Elysium the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Nov 12, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (218 turns). Elysium the Conjurer (Deep Elf Conjurer) Turns: 218, Time: 00:00:28 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 1/6 EV: 13 Int: 19 God: Gold: 40 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of enchant weapon {unknown} Comestibles b - 3 chunks of flesh c - 2 rations Skills: * Level 2.6 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 ####... Force Lance Conj/Tloc ##...... 50% 4 ####... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ..# #######....#....#.##.# #.# #....#.(##.#..#......# #.###.##.####.)#..######## ......##..#...###.#...# #.######..#.#....<....# #.# #....#...#.###...# ..# ##########..# ## ### #......#..# #.@..# ##h### #...# ###.# ###..# #†...# ##†### .#. .# .# You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elysium the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Slain by a jackal Vault maps used: D:1: psy_arrival_radial01 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------