Dungeon Crawl Stone Soup version 0.22-a0-406-g9ff8d77 (webtiles) character file. 23 Elysium the Insei (level 3, 21/26 HPs) Began as a Merfolk Transmuter on May 9, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (811 turns). Elysium the Insei (Merfolk Transmuter) Turns: 811, Time: 00:01:42 Health: 21/26 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 6/6 EV: 13 Int: 12 God: Gold: 75 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Missiles a - 27 arrows Armour b - a +0 robe (worn) Jewellery f - an uncursed amulet of the acrobat {unknown} Scrolls c - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of magic mapping {unknown} j - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} k - a potion of heal wounds {unknown} Comestibles d - 2 rations g - a chunk of flesh Skills: - Level 1.1 Fighting - Level 2.6 Dodging * Level 4.3 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your Transmutations skill increases to level 3! The kobold hits you with a whip. You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. k - a murky dark potion Things that are here: a whip; a kobold corpse The kobold corpse isn't edible. You start resting. Your horns disappear. You start resting. Magic restored. Okay, then. Okay, then. Char dumped successfully. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........<#..# .# .#######.#..# .# ..#..##.# ####...#.# #.#.#.###### #.#.#....... #.#......... ######.##(....... .......)@.>...... .......########## ....... ....... ....... ####### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds 4 frilled lizards 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elysium the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 143 | D:1 | Reached skill level 4 in Unarmed Combat 797 | D:2 | Reached XP level 3. HP: 19/26 MP: 4/6 811 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.3 Transmutations | 3 | 3.0 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 49 Headbutt || 4 Cast: Beastly Appendage || 11 Armor: Robe || 18 Dodge: Dodged || 30 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 34 | 0.0 | 0 | 21 | 0.0 | 811 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 28 | 0.0 | 0 | 17 | 0.0 | 756 D:2 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 55 +---------+---------+-------+---------+---------+-------+---------