Dungeon Crawl Stone Soup version 0.19-a0-1206-g6bcb79c (webtiles) character file. 2 Elysium the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on Aug 21, 2016. Got out of the dungeon alive. The game lasted 00:00:36 (110 turns). Elysium the Charmwright (Merfolk Skald) Turns: 110, Time: 00:00:37 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: * Level 2.1 Fighting * Level 3.1 Polearms - Level 0.6 Armour * Level 1.3 Dodging - Level 2.0 Spellcasting + Level 3.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. You see here a club. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Magic restored. You start resting. HP restored. Unknown command. There is an open door here. You see here a club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #......# #(@....# #......# ######)# #######.### #.........# #.........# .....[....# +########## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elysium the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 110 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_gehennom, hangedman_decor_clover_reticule Action || total -------------------------++------- Melee: Spear || 7 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 2