Dungeon Crawl Stone Soup version 0.21-a0-509-gecc5317 (webtiles) character file. 14 Ebonshard the Vexing (level 2, -1/23 HPs) Began as a Centaur Arcane Marksman on Nov 29, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:09 (249 turns). Ebonshard the Vexing (Centaur Arcane Marksman) Turns: 249, Time: 00:05:09 Health: -1/23 AC: 4 Str: 12 XL: 2 Next: 27% Magic: 3/3 EV: 10 Int: 12 God: Gold: 13 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.2 Fighting + Level 2.9 Bows + Level 1.5 Dodging + Level 0.2 Stealth + Level 1.0 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You clumsily bash the jackal but do no damage. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Memorise Slow, consuming 2 spell levels and leaving 0? [Y]es or [N]o only, please. Memorise Slow, consuming 2 spell levels and leaving 0? The jackal closely misses you. The jackal bites you. Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal Okay, then. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... +. ######. (.(.... ...(... +# .$.....#####[# ..=(.......# #.(......# #hh.....# #.@..##.# #....# #.##..####.#.#.# #.....# #.#.#.# ##### #####+#.## #.#.#.# #...# .........# #.#.#)# #...# .......#.###.#.#.# #...# ...............#.# #...# ..............##.###...# You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ebonshard the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 190 | D:1 | Reached skill level 3 in Hexes 190 | D:1 | Reached XP level 2. HP: 21/23 MP: 3/3 247 | D:1 | HP: 1/23 [jackal (1)] 249 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_erosion, minmay_statues_item, minivault_26 Skill XL: | 1 | ---------------+----+----- Hexes | 3 | 3.0 Fighting | | 1.2 Bows | | 2.9 Dodging | | 1.5 Stealth | | 0.2 Spellcasting | | 1.0 Action || total -------------------------++------- Melee: Shortbow || 16 Kick || 2 Fire: Shortbow || 46 Eat: Meat ration || 1 Bread ration || 1 Armor: Robe || 34 Dodge: Dodged || 56 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 12 | 0.0 | 249 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 12 | 0.0 | 249 +---------+---------+-------+---------+---------+-------+---------