Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. DuckBoi the Grave Robber (Mummy Necromancer) Turns: 1587, Time: 00:12:40 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 93% Magic: 5/5 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . i - +0 whip rCold . . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) j - ring of fire @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 19 gold pieces. Inventory: Hand Weapons i - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of fire (left hand) Scrolls e - a scroll labeled DIMEZEGRIL f - a scroll labeled YWIFEMU LOGE g - a scroll labeled NIAF CA HETID h - a scroll labeled SYCZUM LUNGI Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 4.4 Necromancy You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A b - Animate Skeleton Necr N/A 3% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The dead are walking! You see here 4 chunks of flesh. You swap places. You start resting. Your magical contamination has completely faded away. You start resting. Your hobgoblin skeleton crumbles into dust! Magic restored. There is an open door here. You swap places. There is an open door here. There is an open door here. Done exploring. You see here a club. You see here 4 chunks of flesh. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. ######## #......# #.....@# #......# #......# #.>....# #......# ......... .#....... .......# There are no monsters in sight! Vanquished Creatures 3 bats (D:1) 5 goblins (D:1) 6 hobgoblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DuckBoi the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Learned a level 1 spell: Animate Skeleton 557 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 Action || total -------------------------++------- Melee: Unarmed || 8 Whip || 5 Cast: Pain || 37 Animate Skeleton || 14 Use: Scroll || 2 Armor: Robe || 16 Dodge: Dodged || 20