Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 8720413733703399831, levelgen mode: deterministic 43 DrKleor the Skirmisher (level 3, 0/30 HPs) Began as a Formicid Fighter on Jan 22, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:47 (1147 turns). DrKleor the Skirmisher (Formicid Fighter) Turns: 1147, Time: 00:01:47 Health: 0/30 AC: 6 Str: 21 XL: 3 Next: 82% Magic: 3/3 EV: 7 Int: 7 God: Gold: 32 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -1) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 2 scrolls of remove curse {unknown} h - a scroll of identify {unknown} i - a scroll of magic mapping {unknown} Potions d - a potion of might Comestibles f - 3 rations Skills: + Level 4.2 Fighting + Level 3.0 Long Blades - Level 3.2 Armour - Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel sick. The goblin hits you but does no damage. You block the goblin's attack. Okay, then. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the goblin's attack. You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse; an adder corpse * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any pieces of jewellery. You die... ... #....###. ....... ....+....+..# ....... ....#....##.# ....... ......[...#'##....... ####................... #...................... ......#......$......... .........#............ .......@.#.#.......... ...#.....#.#..####.... +.....+............ #..<..#.#.......... +................. #.....#)#.###..... ##....#.#.# ..... #....#'#.. .... #.[.......# ###. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:1) 2 bats (D:1) 6 goblins 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrKleor the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 267 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 798 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1125 | D:2 | Reached skill level 4 in Fighting 1143 | D:2 | HP: 1/30 [poisoned by an adder] 1147 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic D:2: layout_basic, roderic_st_hans_cross, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.2 Long Blades | 3 | 3.0 Armour | | 3.2 Shields | | 3.6 Action || total -------------------------++------- Melee: Long sword || 78 Use: Potion || 1 Armor: Scale mail || 36 Dodge: Dodged || 21 Block: Shield || 39 Rpst.: Long sword || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 32 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------