Dungeon Crawl Stone Soup version 0.26-a0-612-gd4d190f (webtiles) character file. Game seed: 9597445322578917515 2 Dooliper the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Monk on Sept 10, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (80 turns). Dooliper the Skirmisher (Gargoyle Monk) Turns: 80, Time: 00:00:09 Health: -1/14 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Jewellery c - an uncursed amulet of faith {unknown} Scrolls d - a scroll of teleportation {unknown} Skills: + Level 3.4 Fighting + Level 3.0 Maces & Flails + Level 2.4 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal barely misses you. x2; The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. x3 You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... #.###.#### #........# ###.......# #.........# #.......# #...# ###########.# .. #.........hh## ...# #.........@..# #....#..........#.# ...#.#..†.......#... ##..............#.[... #.....................# .............>..#.....# ................####### ########.################## ..........................# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dooliper the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms Action || total -------------------------++------- Melee: Mace || 10 Armor: Robe || 7 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 54 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 54 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts