Dungeon Crawl Stone Soup version 0.21-a0-508-gf08a75f (webtiles) character file. 51 Donwell the Vexing (level 3, 5/28 HPs) Began as a Gnoll Arcane Marksman on Nov 29, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:03:37 (1023 turns). Donwell the Vexing (Gnoll Arcane Marksman) Turns: 1023, Time: 00:03:38 Health: 5/28 AC: 3 Str: 13 XL: 3 Next: 81% Magic: 7/7 EV: 14 Int: 15 God: Gold: 67 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . k - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) h - a +2 dagger of freezing Missiles i - 34 stones (quivered) Armour e - a +0 robe (worn) k - a +0 cloak (worn) Scrolls g - a scroll of enchant weapon {unknown} j - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} Potions b - 3 potions of heal wounds {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 4.5 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 5.4 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a gnoll, wielding a flail You shoot a stone. The stone closely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a spear. Firing (i - inventory): i - 35 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear You shoot a stone. The stone hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ####.##..............#### #.# #.##.....###+##...#... #.######.##.................. #........#####.#.##......#... ###......#.......##.....##... #......#.......##.....##... #......#..........#####.... #.....(#.)g...##### #...# #......#..@...#########...# #........g....##..........# #.....##......##..........# #......(..................# ####..##....####..........# #..##....# #..........# #..##....# #..........# #..##....# #..........# #..##....# #..........# You could see 2 gnolls. Vanquished Creatures 2 gnolls An ooze (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 5 bats A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donwell the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 125 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 600 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 772 | D:2 | Reached skill level 1 in Invocations 1023 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_c, minmay_hedge_maze D:2: overflow_temple_1_default Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 4.5 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 5.4 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Fire: Hunting sling || 63 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 73 | 0.0 | 0 | 25 | 0.0 | 1023 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 51 | 0.0 | 0 | 22 | 0.0 | 992 D:2 | 0 | 22 | 0.0 | 0 | 3 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+---------