Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 11 Donwell the Chucker (level 2, 29/31 HPs) Began as an Ogre Hunter on Nov 15, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (771 turns). Donwell the Chucker (Ogre Hunter) Turns: 771, Time: 00:01:29 Health: 29/31 AC: 3 Str: 15 XL: 2 Next: 29% Magic: 2/2 EV: 10 Int: 12 God: Gold: 10 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 5 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Potions e - a potion of invisibility {unknown} g - 2 potions of degeneration {unknown} h - a potion of curing {unknown} i - a potion of flight {unknown} j - a potion of agility {unknown} Comestibles f - a bread ration Skills: + Level 3.0 Fighting * Level 4.1 Throwing + Level 2.0 Dodging + Level 1.0 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Done waiting. You start waiting. Done waiting. c - 5 large rocks (gained 1) You see here a club. j - a golden potion Found 7 gold pieces. A goblin comes into view. It is wielding a club. Found a royal jelly. The helpless goblin fails to defend itself. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. You hit the goblin. You kill the goblin! You see here a club. You now have 10 gold pieces (gained 7). Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.## #..# #..# #..# ### #..#######... ###........... #..@......#.. ........##...)#.#+#+# .####...##....#.#.#.# #...##....#.....# ...%............##.## .................##... ..#....##....#....##... .............#....##... ...##...##....##... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donwell the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 77 | D:1 | Reached skill level 1 in Stealth 77 | D:1 | Reached XP level 2. HP: 15/31 MP: 2/2 771 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_c, minmay_heptomino_w4 Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Dodging | 2 | 2.0 Stealth | 1 | 1.0 Throwing | | 4.1 Action || total -------------------------++------- Melee: Short sword || 33 Throw: Large rock || 2 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 771 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 8 | 0.0 | 771 +---------+---------+-------+---------+---------+-------+---------