Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 11682407331204863235 641981 DonnieDarkness the Axe Maniac (level 27, 0/209 HPs) Began as a Formicid Fighter on Apr 11, 2019. Was an Initiate of Gozag. Splashed by an acid blob's acid (7 damage) ... created by the Royal Jelly ... on level 5 of the Pits of Slime on Apr 13, 2019. The game lasted 03:57:50 (73858 turns). DonnieDarkness the Axe Maniac (Formicid Fighter) Turns: 73858, Time: 03:57:52 Health: 0/209 AC: 22 Str: 31 XL: 27 Magic: 0/30 EV: 10 Int: 18 God: Gozag Gold: 18178 SH: 23 Dex: 13 Spells: 26/26 levels left rFire + + . SeeInvis + y - +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} rCold + + + Gourm . G - +1 large shield {reflect} rNeg + + + Faith . N - +4 gold dragon scales rPois + Spirit + (helmet unavailable) rElec . Reflect + a - scarf {Spirit} rCorr + Harm . K - +0 pair of gloves "Xenweis" {rF+ Str+2} MR +++++ Clarity + p - +0 pair of boots "Ischyunu" {Int+6} Stlth .......... r - amulet of the Four Winds {rN+ MR+++ Clar} HPRegen 0.44/turn l - ring of Veafousu {rCorr -Tele *Slow rN+++ Int+3} MPRegen 0.22/turn x - ring "Kipi" {*Drain rC+ MR+++ AC+4 Slay+2} @: mighty, corroded, gold aura A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, clumsy 1, deformed body, deterioration 1, dopey 1, frail 1, screaming 1, weak 1, no potion heal 1, MP-powered wands }: 4/15 runes: barnacled, silver, abyssal, gossamer a: Dig, Shaft Self, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Flight You were on level 5 of the Pits of Slime. You worshipped Gozag. Gozag was extremely pleased with you. You were not hungry. You visited 9 branches of the dungeon, and saw 49 of its levels. You visited the Abyss 4 times. You also visited: Gauntlet, Ice Cave and Wizlab. You collected 34631 gold pieces. You spent 8440 gold pieces at shops. You paid 8013 gold pieces to Gozag. Inventory: Hand Weapons w - the +8 Wrath of Trog {antimagic, *Rage} (You found it on level 1 of the Depths) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. y - the +8 frozen axe "Frostbite" (weapon) {freezing cloud, *Noise +Fly rC+} (You bought it in a shop on level 8 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. W - a +9 triple crossbow of velocity Z - the +7 arbalest of the Solstice {venom, +Inv rPois MR+ Dex-2} (You found it on level 3 of the Vaults) It poisons the ammo it fires. It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. Missiles m - 2050 bolts Armour a - a scarf of spirit shield (worn) p - the +0 pair of boots "Ischyunu" (worn) {Int+6} (You found it on level 3 of the Elven Halls) It affects your intelligence (+6). G - a +1 large shield of reflection (worn) K - the +0 pair of gloves "Xenweis" (worn) {rF+ Str+2} (You found it on level 11 of the Dungeon) It affects your strength (+2). It protects you from fire. N - +4 gold dragon scales (worn) Jewellery l - the ring of Veafousu (left hand) {rCorr -Tele *Slow rN+++ Int+3} (You bought it in a shop on level 15 of the Dungeon) [ring of resist corrosion] It affects your intelligence (+3). It renders you almost immune to negative energy. It prevents most forms of teleportation. It may slow you when you take damage. n - the amulet "Jyemiv" {Reflect Str+6 SH+4} (You took it off a deep elf mage on level 3 of the Elven Halls) [amulet of reflection] It shields you and reflects attacks. It affects your strength (+6). It affects your SH (+4). r - the amulet of the Four Winds (around neck) {rN+ MR+++ Clar} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. x - the ring "Kipi" (right hand) {*Drain rC+ MR+++ AC+4 Slay+2} (You bought it in a shop on level 2 of the Orcish Mines) [ring of protection] It affects your AC (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. U - the ring "Nobeaz" {MP+9 Slay+6} (You found it on level 3 of the Elven Halls) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your magic capacity (+9). Wands b - a wand of iceblast (19) i - a wand of clouds (6) C - a wand of acid (68) D - a wand of polymorph (13) O - a wand of paralysis (37) Scrolls d - 23 scrolls of remove curse k - 7 scrolls of fog q - 5 scrolls of magic mapping s - a scroll of brand weapon z - 8 scrolls of noise I - 2 scrolls of summoning J - 2 scrolls of enchant weapon L - 4 scrolls of fear P - a scroll of silence Y - 20 scrolls of identify Potions e - 12 potions of brilliance j - 7 potions of heal wounds o - 31 potions of curing t - 4 potions of flight u - 7 potions of mutation v - 4 potions of invisibility B - 2 potions of ambrosia E - 7 potions of agility F - 2 potions of resistance R - 5 potions of cancellation V - 2 potions of magic X - 6 potions of might Miscellaneous g - a box of beasts H - a lamp of fire (inert) Q - 4 phantom mirrors T - a sack of spiders Comestibles f - 40 rations Skills: - Level 22.5 Fighting Level 1.9 Long Blades O Level 27 Axes * Level 20.0 Crossbows * Level 22.2 Armour - Level 5.5 Dodging - Level 15.6 Shields - Level 9.3 Evocations You had 26 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 86% 1 ##..... Apportation Tloc #..... 86% 1 ##..... Beastly Appendage Tmut #..... 86% 1 ##..... Confusing Touch Hex #..... 86% 1 ##..... Corona Hex #...... 86% 1 ##..... Flame Tongue Conj/Fire #.... 86% 1 ##..... Magic Dart Conj #... 86% 1 ##..... Pain Necr #... 86% 1 ##..... Shock Conj/Air #... 86% 1 ##..... Sting Conj/Pois #... 86% 1 ##..... Summon Butterflies Summ #....... 86% 1 ##..... Summon Small Mammal Summ #... 86% 1 ##..... Call Imp Summ #....... 94% 2 ###.... Corpse Rot Necr N/A 94% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 94% 2 ###.... Poisonous Vapours Pois/Air #..... 94% 2 ###.... Searing Ray Conj #..... 94% 2 ###.... Slow Hex #....... 94% 2 ###.... Sticks to Snakes Tmut #....... 94% 2 ###.... Sublimation of Blood Necr #......... 94% 2 ###.... Swiftness Chrm/Air #....... 94% 2 ###.... Throw Flame Conj/Fire #..... 94% 2 ###.... Call Canine Familiar Summ #....... 99% 3 ####... Confuse Hex #....... 99% 3 ####... Conjure Flame Conj/Fire #....... 99% 3 ####... Dazzling Spray Conj/Hex #..... 99% 3 ####... Gell's Gravitas Tloc #......... 99% 3 ####... Ignite Poison Fire/Tmut/Pois #....... 99% 3 ####... Inner Flame Hex/Fire #....... 99% 3 ####... Lesser Beckoning Tloc #......... 99% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 99% 3 ####... Ozocubu's Armour Chrm/Ice #....... 99% 3 ####... Regeneration Chrm/Necr #......... 99% 3 ####... Spider Form Tmut/Pois #......... 99% 3 ####... Static Discharge Conj/Air #....... 99% 3 ####... Stone Arrow Conj/Erth #..... 99% 3 ####... Summon Guardian Golem Hex/Summ #....... 99% 3 ####... Tukima's Dance Hex #....... 99% 3 ####... Vampiric Draining Necr #......... 99% 3 ####... Airstrike Air #......... 100% 4 #####.. Cause Fear Hex #......... 100% 4 #####.. Force Lance Conj/Tloc #....... 100% 4 #####.. Fulminant Prism Conj/Hex #......... 100% 4 #####.. Ice Form Ice/Tmut #....... 100% 4 #####.. Iskenderun's Mystic Bla Conj #....... 100% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Olgreb's Toxic Radiance Pois #....... 100% 4 #####.. Petrify Tmut/Erth #....... 100% 4 #####.. Sticky Flame Conj/Fire #....... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Throw Icicle Conj/Ice #....... 100% 4 #####.. Alistair's Intoxication Tmut/Pois #....... 100% 5 ######. Blade Hands Tmut #......... 100% 5 ######. Bolt of Draining Conj/Necr #......... 100% 5 ######. Bolt of Magma Conj/Fire/Erth #......... 100% 5 ######. Excruciating Wounds Chrm/Necr #......... 100% 5 ######. Fireball Conj/Fire #......... 100% 5 ######. Irradiate Conj/Tmut #......... 100% 5 ######. Iskenderun's Battlesphe Conj/Chrm #....... 100% 5 ######. Lightning Bolt Conj/Air #......... 100% 5 ######. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Silence Hex/Air #......... 100% 5 ######. Summon Forest Summ/Tloc #......... 100% 5 ######. Summon Mana Viper Hex/Summ #....... 100% 5 ######. Venom Bolt Conj/Pois #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Bolt of Cold Conj/Ice #......... 100% 6 ####### Bolt of Fire Conj/Fire #......... 100% 6 ####### Conjure Ball Lightning Conj/Air #......... 100% 6 ####### Deflect Missiles Chrm/Air #......... 100% 6 ####### Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Hydra Form Tmut #......... 100% 6 ####### Invisibility Hex #....... 100% 6 ####### Iron Shot Conj/Erth #......... 100% 6 ####### Orb of Destruction Conj #......... 100% 7 ####### Spellforged Servitor Conj/Summ #......... 100% 7 ####### Summon Hydra Summ #......... 100% 7 ####### Ignition Fire #......... 100% 8 ####### Shatter Erth #......... 100% 9 ####### Tornado Air #......... 100% 9 ####### Blink Tloc Unusable N/A 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (6/6) D:8 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (5/5) Lair:6 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (5/5) D:15 Zot (0/5) Depths:5 Altars: Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Beogh Jiyva Lugonu Shops: D:7 * D:8 ( D:15 (=[} Orc:2 [([= Elf:1 ? Elf:2 ?:!= Vaults:4 ! Depths:1 =}= Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:1 Depths:4 Pandemonium: Depths:3 Ziggurat: Depths:1 Trove: D:15 (give +7 demon whip) Annotations: D:11 exclusion: obsidian statue D:12 1 runed translucent door Depths:2 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) You are frail. (-10% HP) You occasionally shout uncontrollably at your foes. You are weak. (Str -2) Potions are less effective at restoring your health. You expend magic power (3 MP) to strengthen your wands. Message History The death ooze jiggles. You block the death ooze's attack. The death ooze hits you! * * * LOW HITPOINT WARNING * * * The acid blob is engulfed in blazing flames. You block the acid blob's attack. x2 The acid blob is engulfed in blazing flames. The acid blob hits you but does no damage. Your system partially rejects the healing. You feel much better. The acid blob is engulfed in blazing flames. The acid blob spits acid at you. The splash of acid hits you but does no damage. You are splashed with acid! You resist. * * * LOW HITPOINT WARNING * * * The acid blob spits acid at you. The splash of acid hits you. You resist. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You resist. You die... Your body crumbles into a pile of gold. ..............($.# $ ..............$..## ................... ........§§§§§...... $ ........§§§§§...... #........§§§^...... #........§J§.....$( ........