Dungeon Crawl Stone Soup version 0.19-a0-1072-g3763c35 (webtiles) character file. 4 Domsiheim the Grave Robber (level 1, -3/13 HPs) Began as a Mummy Necromancer on Aug 5, 2016. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:20 (222 turns). Domsiheim the Grave Robber (Mummy Necromancer) Turns: 222, Time: 00:06:21 Health: -3/13 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . c - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) g - a cursed +0 club Armour a - a +0 robe c - a +0 leather armour (worn) Potions e - a potion of degeneration {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles f - 4 chunks of flesh Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 8% 1 N/A b - Animate Skeleton Necr N/A 8% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the worm but do no damage. The worm closely misses you. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You barely miss the worm. The worm is moderately wounded. The worm barely misses you. You hit the worm. The worm is moderately wounded. The worm barely misses you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ### #.. #.# #.# #.# #.### #@..# #w..###### #...).)... #...####### #...<.....# #..>#####.# +..... #...### #...# You could see a worm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A giant newt (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Domsiheim the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Learned a level 1 spell: Animate Skeleton 222 | D:2 | Slain by a worm Vault maps used: D:1: dpeg_arrival_tiny_k D:2: grunt_qazlal_clouds, uniq_natasha Action || total -------------------------++------- Melee: Club || 8 Cast: Pain || 8 Animate Skeleton || 1 Use: Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 5