Dungeon Crawl Stone Soup version 0.19-a0-926-g4486784 (console) character file. 0 Doll the Charmwright (level 1, 7/7 HPs) Began as a Felid Wanderer on July 6, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Doll the Charmwright (Felid Wanderer) Turns: 0, Time: 00:00:05 Health: 7/7 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 4/4 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions b - a potion of curing Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a meat ration Skills: + Level 1.3 Stealth + Level 2.0 Spellcasting Level 3.6 Charms Level 3.0 Necromancy Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Doll the Felid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...###....# # ......#.... #. .....#... ... ....... ...$#..... ......... #.......# #......@# ###...### ..... .... ... .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doll the Felid Wanderer began the quest for the Orb. 0 | D:1 | Doll set off with: a book of Minor Magic, a potion of curing, a meat ration 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 0 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_open_corners