Dungeon Crawl Stone Soup version 0.23-a0-512-g50a8178 (webtiles) character file. 4 Dmuffinman the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on Dec 4, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (41 turns). Dmuffinman the Charmwright (Merfolk Skald) Turns: 41, Time: 00:01:08 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting * Level 3.0 Polearms + Level 0.6 Armour - Level 2.6 Dodging + Level 2.2 Spellcasting * Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The jackal bites you but does no damage. You closely miss the hobgoblin. The jackal completely misses you. The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Your magical infusion is running out. You hit the hobgoblin. You kill the hobgoblin! You completely miss the jackal. The jackal bites you. You die... #. ........ ..##.#.... ... h.. #.##.# #..#)# #.....#gh### #..#$###.h.# #. ## #..#h# .....#@#####.# ###.###.......# ... #.####### ###########.# #≈≈§≈≈≈≈≈≈≈.## #≈8§≈≈≈≈≈8§..# #≈≈8≈≈≈≈8≈≈§.# #≈§≈####≈§≈..# #§§≈#<.'≈§≈..# You could see 3 jackals. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dmuffinman the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 41 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_boilingwater, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Spear || 14 Cast: Infusion || 2 Armor: Leather armour || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------