Dungeon Crawl Stone Soup version 0.19-a0-1851-g3228ea0 (webtiles) character file. 0 Djon the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 10, 2016. Was a Follower of Lugonu. Slain by a quasit (1 damage) ... on level 1 of the Abyss. The game lasted 00:00:14 (60 turns). Djon the Skirmisher (Formicid Abyssal Knight) Turns: 60, Time: 00:00:14 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 8 (10) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Potions e - a potion of degeneration {unknown} Comestibles c - a bread ration d - a meat ration Skills: + Level 3.2 Fighting - Level 2.0 Maces & Flails - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit is severely wounded. The quasit bites you but does no damage. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel yourself growing ill in the presence of the ancient zyme. The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you. * * * LOW HITPOINT WARNING * * * An ancient zyme comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quasit. The quasit is severely wounded. The quasit bites you. You die... . #..###..### # ...#.#.x...#..# #.. ... .....#..# ... .#. .#..#....#. .. ... ## #....§. # .# .## # ##...#.#..##. . .#. #.#.#..... . .## # #5##..#..## # #.#@....# .# #..#...# . ##.#.### #.§.# ##### ...# .#..# ##.### . You could see an ancient zyme and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Djon the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 51 | Abyss:1 | Noticed a quasit 60 | Abyss:1 | Noticed an ancient zyme 60 | Abyss:1 | Slain by a quasit Vault maps used: Action || total -------------------------++------- Melee: Mace || 7 Armor: Leather armour || 13 Dodge: Dodged || 9