Dungeon Crawl Stone Soup version 0.25-a0-565-g8875c97 (webtiles) character file. Game seed: 1219653292914027380, levelgen mode: deterministic 28 Dittersdorf the Skirmisher (level 3, -4/30 HPs) Began as a Merfolk Fighter on Feb 26, 2020. Succumbed to hobgoblin's curare-tipped dart ... on level 2 of the Dungeon. The game lasted 00:01:09 (1028 turns). Dittersdorf the Skirmisher (Merfolk Fighter) Turns: 1028, Time: 00:01:09 Health: -4/30 AC: 6 Str: 17 XL: 3 Next: 14% Magic: 3/3 EV: 7 Int: 7 God: Gold: 81 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-4 -> -36), slowed, very slow A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls g - 2 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} j - 4 scrolls of identify {unknown} l - a scroll of remove curse {unknown} o - a scroll of fear {unknown} Potions d - a potion of might e - 2 potions of degeneration {unknown} k - a potion of brilliance {unknown} m - a potion of invisibility {unknown} n - a potion of flight {unknown} p - a potion of heal wounds {unknown} Comestibles f - 4 rations q - a chunk of flesh Skills: + Level 3.6 Fighting + Level 3.6 Polearms + Level 2.4 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. You block the hobgoblin's attack. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is lightly wounded. You die... .. ###. ### ..> ##(## .#####.# ##.#.## ....... ##.#.#.## #...(. ##.#.#.#รท###..... ##(#.###.#.##..... #@#.## ##.#.#####' #g#.## ##.#.## #. #g#.## ##.#.###. #.#.## ##.#.##. #.#.# ##.#.## ##.# ##.#.##. ##. ##.#.##.. ## ##.#.##..# ##.#.##...# You could see a hobgoblin and a goblin. Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Merfolk Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 830 | D:2 | Found a hide-covered altar of Uskayaw. 909 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1027 | D:2 | HP: 1/30 [poisoned by hobgoblin (curare-tipped dart)] 1028 | D:2 | Succumbed to hobgoblin's curare-tipped dart Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, serial_bayou_lagoon_b D:2: minmay_inner_zag, layout_basic, overflow_temple_1_default, old_standard_altar Action || total -------------------------++------- Melee: Trident || 81 Tailslap || 1 Armor: Scale mail || 25 Dodge: Dodged || 15 Block: Kite shield || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 1 | 2.4 | 22 | 1 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 9 | 1 | 10.0 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------