Dungeon Crawl Stone Soup version 0.25-a0-287-g56a5b49 (webtiles) character file. Game seed: 5005790367053730624, levelgen mode: deterministic 41 Dittersdorf the Skirmisher (level 3, -3/30 HPs) Began as a Merfolk Fighter on Dec 12, 2019. Slain by Sigmund ... wielding a +1 scythe of freezing (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1523 turns). Dittersdorf the Skirmisher (Merfolk Fighter) Turns: 1523, Time: 00:01:26 Health: -3/30 AC: 7 Str: 17 XL: 3 Next: 52% Magic: 3/3 EV: 7 Int: 7 God: Gold: 64 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . r - +0 scale mail {rPois} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... l - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour c - a +0 shield (worn) l - a +0 pair of boots (worn) r - a +0 scale mail of poison resistance (worn) Scrolls g - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of random uselessness {unknown} m - a scroll of magic mapping {unknown} p - 2 scrolls of remove curse {unknown} q - a scroll of fog {unknown} Potions d - 2 potions of might e - a potion of flight {unknown} j - a potion of invisibility {unknown} k - a potion of resistance {unknown} n - a potion of heal wounds {unknown} Comestibles b - 2 chunks of flesh f - 4 rations Skills: + Level 3.7 Fighting + Level 3.7 Polearms + Level 2.5 Armour + Level 3.3 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Annotations: D:2 Sigmund Message History You closely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. You block Sigmund's attack. You puncture Sigmund! Sigmund is severely wounded. Sigmund giggles. "Time to reap what you sow." You block Sigmund's attack. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +1 scythe of freezing! * * * LOW HITPOINT WARNING * * * Sigmund freezes you. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is severely wounded. Sigmund whispers, "You'll know eternity soon." Sigmund hits you with a +1 scythe of freezing. You die... #.# ### #♣# ..# # #.# #.# #.# #.# # #.# ♣ # #.# # .####.##@### ♣ .......@...# # ##########.# #.# #.# # #.# #.# ### #.# #.# .##.####### #.# #.# ..♣.♣.....# #.# #.# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 worms (D:2) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 kobolds 3 bats 2 frilled lizards 7 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Merfolk Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 174 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 1024 | D:2 | Found a snail-covered altar of Cheibriados. 1066 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1509 | D:2 | Noticed Sigmund 1522 | D:2 | HP: 1/30 [Sigmund/+1 scythe of freezing (2)] 1523 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring, cheibriados_altar_1, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_lined_ring, infiniplex_forest_lined_3_way, infiniplex_forest_lined_room_, infiniplex_forest_lined_4_way, infiniplex_forest_split, infiniplex_forest_lined_corner, uniq_sigmund Action || total -------------------------++------- Melee: Trident || 109 Eat: Chunk || 2 Armor: Scale mail || 18 Chain mail || 16 Dodge: Dodged || 19 Block: Shield || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------