Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 9057827427437676770 51 Dittersdorf the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Fighter on Aug 22, 2019. Slain by an ogre ... wielding a +0 giant spiked club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1137 turns). Dittersdorf the Skirmisher (Mummy Fighter) Turns: 1137, Time: 00:01:21 Health: -1/29 AC: 9 Str: 20 XL: 3 Next: 58% Magic: 3/3 EV: 5 Int: 7 God: Gold: 57 SH: 9 Dex: 11 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . f - +0 chain mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn e - ring of protection from magic MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles i - 31 poisoned darts (quivered) Armour c - a +0 shield (worn) f - a +0 chain mail (worn) Jewellery e - a ring of protection from magic (left hand) h - an uncursed ring of protection from magic Scrolls b - a scroll of fog {unknown} d - 2 scrolls of remove curse {unknown} g - 5 scrolls of identify {unknown} Skills: + Level 3.4 Fighting + Level 2.2 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You slash the ogre! The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. Your chain mail prevents you from hitting the ogre. The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You die... ######## #......# #.@....# #.O....# .%......... ###.....>### .......# .#........ ##.......## #######.# You could see an ogre. Vanquished Creatures 2 oozes (D:1) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 6 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 6 bats (D:1) 4 frilled lizards (D:1) A kobold (D:1) 7 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 218 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 602 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1130 | D:2 | Noticed an ogre 1137 | D:2 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_corners, corexii_item_surrounded_by_moat, st_stairs_5 D:2: layout_rooms, old_standard_altar, first_ration, chequers_ecumenical_altar_twisty, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.2 Fighting | | 3.4 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Long sword || 154 Armor: Chain mail || 110 Scale mail || 5 Dodge: Dodged || 41 Block: Shield || 74 Rpst.: Long sword || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 4 | 5.4 | 34 | 3 | 8.1 +---------+---------+-------+---------+---------+------- D:1 | 70 | 4 | 5.4 | 34 | 3 | 8.1 +---------+---------+-------+---------+---------+-------