Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4a (webtiles) character file. Game seed: 6889162279682884566 42 Dittersdorf the Skirmisher (level 3, 0/29 HPs) Began as a Mummy Fighter on Aug 14, 2019. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1020 turns). Dittersdorf the Skirmisher (Mummy Fighter) Turns: 1020, Time: 00:01:19 Health: 0/29 AC: 6 Str: 20 XL: 3 Next: 33% Magic: 3/3 EV: 7 Int: 7 God: Gold: 108 SH: 9 Dex: 11 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - 19 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of remove curse {unknown} Skills: + Level 3.4 Fighting + Level 2.0 Long Blades + Level 2.8 Armour + Level 2.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shield and scale mail prevent you from hitting the worm. The worm is almost dead. The worm bites you. You die... #.# #.######.## ##.........( ### ######.....###. ..# #.......##.## # ..###...........# .# .. ..##............##.#.... ........................ #...........#...@#.#.... .................w...>.. ......####..#........... ...............#.#.#.... ..########..#..#.... ... .... #.....##..#. .. ..... ...... . ... . ...... .... .<. .. ...... You could see a worm. Vanquished Creatures 2 adders A worm (D:2) A leopard gecko (D:2) A hobgoblin (D:2) 5 kobolds A ball python (D:1) 4 bats A frilled lizard (D:2) 4 goblins 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 447 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 752 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 811 | D:2 | Noticed an ogre 1020 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_basic, overflow_temple_1_default Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.0 Fighting | | 3.4 Armour | | 2.8 Shields | | 2.7 Action || total -------------------------++------- Melee: Long sword || 64 Armor: Scale mail || 19 Dodge: Dodged || 18 Block: Shield || 32 Rpst.: Long sword || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------