Dungeon Crawl Stone Soup version 0.24-a0-458-gfcb5e6d (webtiles) character file. Game seed: 8567914147232617974 63 Dittersdorf the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Fighter on June 26, 2019. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (749 turns). Dittersdorf the Skirmisher (Mummy Fighter) Turns: 749, Time: 00:01:02 Health: -1/29 AC: 10 Str: 20 XL: 3 Next: 89% Magic: 3/3 EV: 5 Int: 7 God: Gold: 45 SH: 9 Dex: 11 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . f - +1 chain mail {MR+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour c - a +0 shield (worn) f - a +1 chain mail of magic resistance (worn) Scrolls b - a scroll of fog {unknown} d - 2 scrolls of teleportation {unknown} Skills: + Level 3.5 Fighting + Level 2.1 Long Blades + Level 2.9 Armour + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ##.....# ##...## ##+# ### ### #. #.. ..# #.### #.# #.# ##.##. #.#.#.# ##...#. #O#.#.######...... #@#........##...#. #.###.##.......##. #.# #.##.#........ #.###.##.#####.##. #.....##.# #.##. ########.#####.### #.......# #######.# #.# You could see an ogre. Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:1) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 534 | D:2 | Noticed Terence 545 | D:2 | Killed Terence 545 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 744 | D:2 | Noticed an ogre 749 | D:2 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, st_stairs_11, chequers_serial_rivers_micro_b D:2: layout_loops_corners, first_ration, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.1 Fighting | | 3.5 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 96 Armor: Scale mail || 36 Plate armour || 40 Dodge: Dodged || 26 Block: Shield || 61 Rpst.: Long sword || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 43 | 47.3 | 23 | 4 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 34 | 5 | 12.8 | 21 | 3 | 12.5 D:2 | 14 | 38 | 73.1 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------