Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392 (webtiles) character file. Game seed: 6275074022439691291 11 Dittersdorf the Skirmisher (level 2, -10/24 HPs) Began as a Mummy Fighter on June 19, 2019. Mangled by a kobold ... wielding a +2 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (327 turns). Dittersdorf the Skirmisher (Mummy Fighter) Turns: 327, Time: 00:00:59 Health: -10/24 AC: 6 Str: 19 XL: 2 Next: 13% Magic: 2/2 EV: 7 Int: 7 God: Gold: 2 SH: 8 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Skills: + Level 3.1 Fighting + Level 1.8 Long Blades + Level 2.5 Armour + Level 2.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold completely misses you. You block the kobold's attack. You barely miss the kobold. The kobold is severely wounded. You block the kobold's attack. Your shield and scale mail prevent you from hitting the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ####.##.....................#...# .....#..........#.#.#.###.#.#.#.# .#####.#....^.............#.#.#.. .#.....#.............######.#.### .#.#####.............# #.#.# # ...# #.............# #.#.# # #### #....÷........# #.#.# # #....#........######.#.# # ####.#.÷>@K..........#.### #.#.##########.#....#.) #.#.# #.....##.# #.#.# ##.....#.# #.#.# #...#.#.# #.#.# ##..#.#.# #.#.# #†.#.#.# #.#.# ##.#.#.# #.#.# #.#†#.# You could see a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dittersdorf the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 327 | D:1 | Mangled by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_broadway_c, co_window_cross_2, co_window_of_opportunity_b, co_window_unsneaky_path_b, co_window_paths_e, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_c, minmay_lizard_pond Action || total -------------------------++------- Melee: Long sword || 39 Armor: Scale mail || 14 Dodge: Dodged || 16 Block: Shield || 20 Rpst.: Long sword || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------