Dittersdorf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (19, -7, D:1) a +0 spear (22, -10, D:1) a cursed -2 dagger (23, -11, D:1) 15 stones (30, 6, D:1) 14 bolts (31, 46, D:1) a +0 club (48, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a cursed +0 robe (13, 20, D:2) a +0 club (21, 11, D:2) a +0 hunting sling (22, -1, D:2) 23 sling bullets (34, 34, D:2) 7 arrows (47, 35, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 27, D:3) a +0 leather armour (4, 35, D:3) a +0 club (9, 36, D:3) 22 arrows (12, -6, D:3) a +0 dagger (12, 29, D:3) a +0 animal skin (13, -11, D:3) a +0 hand axe (18, -17, D:3) a +0 club (20, -13, D:3) a +0 robe (25, -6, D:3) a +0 club (32, 19, D:3) a book of Changes (42, -6, D:3) 2 tomahawks (43, -6, D:3) a +0 flail a +0 leather armour a +0 flail (43, -5, D:3) a +0 short sword (45, -19, D:3) a +0 whip (56, -3, D:3) a +0 club (57, 34, D:3) a +0 spear (59, -11, D:3) 19 stones (62, 1, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 12 poisoned needles (0, 37, D:4) a +0 fustibalus (22, 31, D:4) 25 stones (24, 31, D:4) a stone (26, 30, D:4) a stone (27, 29, D:4) a stone (28, 28, D:4) a +0 dagger a +0 ring mail (28, 29, D:4) a +0 whip (29, 29, D:4) a +0 whip a +0 scale mail (40, 32, D:4) a +0 trident a +0 ring mail (45, 4, D:4) a +2 helmet (48, 14, D:4) a +0 ring mail Level 5 of the Dungeon (4, 11, D:5) a +0 battleaxe (12, 18, D:5) 27 bolts (18, 18, D:5) 12 bolts (20, 11, D:5) a +0 shortbow 13 arrows (21, 11, D:5) 5 arrows (22, 12, D:5) an arrow (23, 12, D:5) an arrow (25, 13, D:5) 2 arrows (35, 7, D:5) the +3 mace of the Final Chapter {antimagic, *Rage +Rage Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you go berserk. It may make you go berserk in combat. It makes you more stealthy. (36, 25, D:5) 19 arrows (39, 12, D:5) a +0 hand axe a cursed +0 ring mail (44, 27, D:5) a +0 robe (46, 26, D:5) a cursed -2 giant club Level 6 of the Dungeon (11, 3, D:6) a +0 short sword a +0 leather armour (11, 4, D:6) a +0 whip a +0 robe (16, -25, D:6) a +0 long sword (18, 12, D:6) a +0 dagger (20, -6, D:6) 21 arrows (24, 5, D:6) a +0 dire flail of protection a +0 scale mail (34, 12, D:6) a +1 whip of draining (37, -20, D:6) a +0 flail (52, 11, D:6) a +0 ring mail (55, 3, D:6) a +4 shortbow 17 arrows (57, -25, D:6) 25 stones (65, 2, D:6) a +0 robe (65, 11, D:6) a +1 scythe of venom a +0 robe Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (1, 1, D:7) a +0 giant club (2, -5, D:7) a scroll of vulnerability (2, -1, D:7) a killer bee corpse (2, 1, D:7) a +0 shortbow 15 arrows 4 chunks of flesh a howler monkey corpse (6, -3, D:7) a scroll of immolation (6, 0, D:7) a +0 leather armour of fire resistance (9, -5, D:7) 9 gold pieces (11, -2, D:7) a potion of lignification