Dungeon Crawl Stone Soup version 0.24-a0-513-g284f782 (webtiles) character file. Game seed: 12632203584470236746 49 DinnerBoy7 the Bolt Thrower (level 3, -2/30 HPs) Began as a Centaur Hunter on July 21, 2019. Slain by a leopard gecko (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:16 (1150 turns). DinnerBoy7 the Bolt Thrower (Centaur Hunter) Turns: 1150, Time: 00:06:16 Health: -2/30 AC: 4 Str: 15 XL: 3 Next: 51% Magic: 3/3 EV: 9 Int: 10 God: Gold: 68 SH: 3 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . k - +0 buckler rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -4), very slightly contaminated, invisible (expiring), very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword j - a +2 hand axe of flaming Missiles h - 31 stones (quivered) l - 2 silver javelins Armour c - a +0 leather armour (worn) k - a +0 buckler (worn) Scrolls g - a scroll of remove curse Comestibles f - a ration i - a chunk of flesh Skills: + Level 2.4 Fighting * Level 5.2 Crossbows + Level 0.3 Armour - Level 1.6 Dodging - Level 0.4 Stealth + Level 0.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History The bolt closely misses the leopard gecko. The leopard gecko hisses angrily. * * * LOW HITPOINT WARNING * * * You feel sick. The leopard gecko hisses angrily. Firing (i - inventory. (/) - cycle) d - a bolt (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, hasn't noticed you) You shoot a bolt. The bolt closely misses the leopard gecko. The leopard gecko hisses angrily. The leopard gecko closely misses you. Throwing (i - inventory. (/) - cycle) h - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You throw a stone. The stone closely misses the leopard gecko. You flicker for a moment. The leopard gecko bites you. You die... ################ #.@l((...((..... #####........... #....(.....# #r.........# #...<.(..... #........... #........... #........... #........... You could see a leopard gecko. Vanquished Creatures An adder (D:2) An ooze (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 6 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DinnerBoy7 the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 315 | D:1 | Reached skill level 5 in Crossbows 781 | D:1 | Reached XP level 3. HP: 18/30 MP: 3/3 1148 | D:2 | HP: 1/30 [poisoned by an adder] 1150 | D:2 | Slain by a leopard gecko Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Crossbows | 5 | 5.2 Fighting | | 2.4 Armour | | 0.3 Dodging | | 1.6 Stealth | | 0.4 Shields | | 0.2 Action || total -------------------------++------- Fire: Hand crossbow || 64 Throw: Javelin || 1 Stone || 1 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 13 Dodge: Dodged || 32 Block: Buckler || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------