Dungeon Crawl Stone Soup version 0.24-a0-507-g3e8b2426 (webtiles) character file. Game seed: 14486790325951466099 0 DinnerBoy7 the Cutter (level 1, 13/13 HPs) Began as a Gnoll Wanderer on July 19, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (1 turns). DinnerBoy7 the Cutter (Gnoll Wanderer) Turns: 1, Time: 00:00:45 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 6.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 5.3 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 10% 2 ##..... Stone Arrow Conj/Erth ##.... 19% 3 ###.... Petrify Tmut/Erth ##...... 52% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 50% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, DinnerBoy7 the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 19 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a potion of curing, a +0 robe, a ration; and the following spell memorised: Sandblast; and the following spells available to memorise: Passwall, Stone Arrow, Petrify, Lee's Rapid Deconstruction. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... ∆#.# ∆ ... #.# #.# ∆ #.#.###.###.#.# #.....@<......# #.#.###.###.#.# #.# #.# ... #(# ... ###∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DinnerBoy7 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | DinnerBoy7 set off with the following items: a +0 short | sword, a potion of curing, a +0 robe, a ration; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall, Stone Arrow, | Petrify, Lee's Rapid Deconstruction 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:1 | Quit the game Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, chequers_serial_rivers_micro_e, minmay_split_cup_large Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------