Dungeon Sprint DCSS version 0.26-a0-542-gbaa144b (webtiles) character file. Game seed: 17238439672874141154 25 DikBut the Insei (level 3, -6/23 HPs) Began as an Octopode Transmuter on Aug 18, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (208 turns). DikBut the Insei (Octopode Transmuter) Turns: 208, Time: 00:00:41 Health: -6/23 AC: 1 Str: 9 XL: 3 Next: 4% Magic: 5/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.5 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 14% 2 Spider Form Tmut/Pois #......... 41% 3 Ice Form Ice/Tmut #....... 82% 4 Blade Hands Tmut #......... 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 scale mail You start resting. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The ogre shouts! There is an open door here. You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DikBut the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached skill level 6 in Unarmed Combat 18 | D | Reached XP level 2. HP: 7/18 MP: 5/5 18 | D | Reached XP level 3. HP: 10/23 MP: 6/6 205 | D | Noticed an ogre 208 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Tentacles || 2 Constrict || 1 Cast: Beastly Appendage || 1 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 181 | 0 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 181 | 0 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 207 daAuts