Dungeon Crawl Stone Soup version 0.22-a0-161-g198051c (webtiles) character file. 29 Diablos the Skirmisher (level 3, 27/29 HPs) Began as a Demonspawn Fighter on Feb 10, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1026 turns). Diablos the Skirmisher (Demonspawn Fighter) Turns: 1026, Time: 00:01:07 Health: 27/29 AC: 9 Str: 16 XL: 3 Next: 1% Magic: 3/3 EV: 4 Int: 10 God: Gold: 44 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . k - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 1.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 shield (worn) k - a +0 chain mail (worn) Jewellery b - an uncursed amulet of magic regeneration {unknown} Scrolls h - a scroll of identify {unknown} j - a scroll of random uselessness {unknown} l - a scroll of remove curse {unknown} m - a scroll of immolation {unknown} n - a scroll of amnesia {unknown} Potions d - 3 potions of might e - a potion of degeneration {unknown} g - a potion of haste {unknown} i - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 3.4 Fighting + Level 2.2 Axes - Level 3.0 Armour - Level 2.8 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Message History n - a scroll labeled QAHYAPN UCRANN No target in view! 2 jackals and a worm come into view. The jackal barks! x2 Found a stone staircase leading down. A quokka comes into view. A frilled lizard comes into view. There are monsters nearby! The frilled lizard hisses angrily. You slash the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your fingernails lengthen. You barely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# #........# #........# #.....<..# ###### #........# ##### .....####........#.....# .........)......@rw..... ......##.........h..l... ......###............... ........#......!........ ........................ ....####................ .......###.............. ..................>..... .....#...#.#.. You could see a worm, a quokka, a jackal and a frilled lizard. Vanquished Creatures A worm (D:2) 2 leopard geckos 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins A jackal (D:2) 4 kobolds (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Diablos the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 116 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 1025 | D:2 | Gained mutation: You have sharp fingernails. [demonic ancestry] 1025 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 1026 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_long_road, patterned_corridor D:2: hex_medium Skill XL: | 1 2 | ---------------+-------+----- Armour | 3 | 3.0 Axes | 2 | 2.2 Fighting | | 3.4 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 89 Armor: Scale mail || 44 Chain mail || 14 Dodge: Dodged || 29 Block: Shield || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 25 | 0.0 | 1026 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 31 | 0.0 | 0 | 21 | 0.0 | 937 D:2 | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 89 +---------+---------+-------+---------+---------+-------+---------