Dungeon Sprint DCSS version 0.24-a0-170-gd8427f5 (webtiles) character file. Game seed: 10410820091381083758 0 Dfrag the Skirmisher (level 1, -2/18 HPs) Began as a Demonspawn Berserker on Mar 10, 2019. Was a Follower of Trog. Slain by Sigmund ... wielding a +3 scythe (9 damage) ... while paralysed ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:41 (51 turns). Dfrag the Skirmisher (Demonspawn Berserker) Turns: 51, Time: 00:00:42 Health: -2/18 AC: 2 Str: 27 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 16 God: Trog [*.....] Gold: 20 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... p - amulet of Zozxuic {Acrobat Str+4} HPRegen 0.06/turn o - ring "Rurhysapn" {rPois Str+6 Dex+4} MPRegen 0.07/turn q - ring of Xom's Bemusement {-Tele rPois EV+2 Int+8 Dex-2} @: confused, paralysed, berserk cooldown, slowed A: no striking features a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Jewellery n - the ring "Megeeh" {Str+8 Dex-3 Slay-6 SInv Stlth+} (You bought it in a shop in the Dungeon) [ring of stealth] It affects your strength (+8). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you see invisible. It makes you more stealthy. o - the ring "Rurhysapn" (left hand) {rPois Str+6 Dex+4} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your strength (+6). It affects your dexterity (+4). It protects you from poison. p - the amulet of Zozxuic (around neck) {Acrobat Str+4} (You bought it in a shop in the Dungeon) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). q - the ring of Xom's Bemusement (right hand) {-Tele rPois EV+2 Int+8 Dex-2} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (+2). It affects your intelligence (+8). It affects your dexterity (-2). It protects you from poison. It prevents most forms of teleportation. Wands j - a wand of acid (5) k - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking l - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage m - a potion of resistance Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 1.7 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Fedhas Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin Beogh Lugonu Shops: D *[%? Annotations: D Sigmund Message History You are confused. You are too confused! You are too confused! Unknown command. You bump into the rock wall. Sigmund hits you with a +3 scythe. You feel a strong urge to attack something. Found a bloodstained altar of Trog and a roughly hewn altar of Beogh. Unknown command. You bump into the rock wall. You're too confused to move! You feel your anger nearly subside. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Something hits you! Ouch! That really hurt! You die... #⌠...........⌠# ######.8.........8.# ##∩___......# ...... _ #∩........8.# .8... .. ............###..... ... .........###...# .... .........# #.<.# ..... .........# #...###...... ............###.@....... #∩........8. #.8{...... ##∩.._......# #......_._ ######.8.... ....8.#### #⌠.... ......⌠# ###. ......### ......_# ......._# _......._# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dfrag the Demonspawn Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Found a burning altar of Makhleb. 1 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a shimmering altar of Xom. 2 | D | Found a hide-covered altar of Uskayaw. 3 | D | Found a sacrificial altar of Ru. 4 | D | Found Cotai's Delicious Food. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found Hideng's Identification Station. 5 | D | Found Rink's Jewellery. 5 | D | Found Sonifail's Advanced Armour. 5 | D | Round 1. 6 | D | Found a blossoming altar of Fedhas. 13 | D | Bought a smoking golden ring for 45 gold pieces 13 | D | Bought a warped golden ring for 45 gold pieces 13 | D | Bought a shimmering tin amulet for 45 gold pieces 13 | D | Identified the amulet of Zozxuic {Acrobat Str+4} (You | bought it in a shop in the Dungeon) 14 | D | Identified the ring "Rurhysapn" {rPois Str+6 Dex+4} (You | bought it in a shop in the Dungeon) 15 | D | Identified the ring "Megeeh" {Str+8 Dex-3 Slay-6 SInv | Stlth+} (You bought it in a shop in the Dungeon) 16 | D | Bought a smoking ivory ring for 45 gold pieces 17 | D | Identified the ring of Xom's Bemusement {-Tele rPois EV+2 | Int+8 Dex-2} (You bought it in a shop in the Dungeon) 39 | D | Noticed Sigmund 40 | D | Found a glowing silver altar of Zin. 40 | D | Found a stormy altar of Qazlal. 41 | D | Found an ornate altar of the Wu Jian Council. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a corrupted altar of Lugonu. 46 | D | Found a bloodstained altar of Trog. 46 | D | Found a roughly hewn altar of Beogh. 51 | D | Slain by Sigmund Levels and vault maps discovered: D: arena_sprint Action || total -------------------------++------- Melee: Falchion || 1 Invok: Berserk || 1 Armor: Animal skin || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------