Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 15420454914229582748, levelgen mode: deterministic 97 Derith the Ogre Mage (level 4, -3/44 HPs) Began as an Ogre Wizard on Mar 4, 2020. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:26:32 (4793 turns). Derith the Ogre Mage (Ogre Wizard) Turns: 4793, Time: 00:26:33 Health: -3/44 AC: 3 Str: 9 (12) XL: 4 Next: 68% Magic: 4/10 EV: 10 Int: 17 (19) God: Gold: 82 SH: 0 Dex: 6 (7) Spells: 4/12 levels left rFire . . . SeeInvis . p - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... Rnd*Rage + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, berserk 1, blurry vision 1, robust 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons h - a +0 club p - a +0 spear (weapon) Missiles c - 26 poisoned darts (quivered) n - 28 arrows Armour a - a +0 robe (worn) b - a +0 hat (worn) i - a +0 kite shield Scrolls e - a scroll of blinking f - 2 scrolls of remove curse j - 2 scrolls of amnesia k - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of degeneration l - a potion of curing Comestibles d - 3 rations Skills: + Level 0.5 Fighting + Level 0.2 Maces & Flails + Level 0.1 Polearms + Level 2.4 Dodging - Level 1.4 Stealth * Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 4.7 Spellcasting + Level 1.2 Conjurations + Level 1.4 Summonings + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None b - Blink Tloc N/A 14% 2 #...... c - Call Imp Summ #....... 12% 2 #...... d - Conjure Flame Conj/Fire #....... 34% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You tend to lose your temper in combat. Scrolls take you a little longer to read. You are robust. (+10% HP) Message History The orc priest is severely wounded. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You feel better. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #..........##....#####†. ##........###..#..# #. ##......####[.##)# . ##########.).##.###.# . ##..<...........#... .............##.#....## ....................... ..##..............##### . #.....o@..####.... #..........######.## ....#######....###.####### ...# ####^.....§....? #####........ #####.... ... .. . You could see an orc priest. Vanquished Creatures An orc priest (D:3) An adder (D:3) 2 dart slugs (D:1) A leopard gecko (D:3) 5 orcs (D:3) A ball python (D:2) 2 giant cockroaches A goblin (D:2) 4 hobgoblins 4 kobolds A quokka (D:2) 3 bats A frilled lizard (D:2) 4 rats 31 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An ooze (D:1) A worm (D:2) A dart slug (D:1) A goblin (D:1) 2 hobgoblins A bat (D:1) A kobold (D:1) 9 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Derith the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 591 | D:1 | Reached skill level 4 in Spellcasting 591 | D:1 | Reached XP level 2. HP: 14/24 MP: 0/7 636 | D:1 | Learned a level 2 spell: Blink 639 | D:1 | Learned a level 2 spell: Call Imp 1015 | D:1 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 1015 | D:1 | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 1015 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1900 | D:2 | Reached skill level 1 in Summonings 1929 | D:2 | Reached XP level 3. HP: 5/34 MP: 1/8 2559 | D:2 | Learned a level 3 spell: Conjure Flame 4105 | D:2 | Reached skill level 1 in Translocations 4501 | D:3 | Reached skill level 1 in Conjurations 4501 | D:3 | Reached XP level 4. HP: 32/44 MP: 1/10 4792 | D:3 | HP: 2/44 [orc priest/+0 short sword (7)] 4793 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_basic D:3: layout_rooms, cheibriados_altar_1, hangedman_glass_teeth Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | 2 | 2.4 Summonings | 1 | 1.4 Translocations | 1 | 1.0 Conjurations | 1 | 1.2 Fighting | | 0.5 Maces & Flails | | 0.2 Polearms | | 0.1 Stealth | | 1.4 Shields | | 0.6 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Club | 78 | || 78 Spear | 10 | 41 || 51 Cast: Magic Dart | 46 | 5 || 51 Call Imp | 10 | 1 || 11 Blink | 4 | 3 || 7 Conjure Flame | 1 | || 1 Use: Potion | 3 | 2 || 5 Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Eat: Ration | 2 | 1 || 3 Chunk | 4 | || 4 Armor: Robe | 26 | 10 || 36 Dodge: Dodged | 66 | 26 || 92 Block: Kite shield | 11 | || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 139 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 32 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 78 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------