Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Demiham -rc /dgldir/rcfiles/crawl-0.20/Demiham.rc -macro /dgldir/rcfiles/crawl-0.20/Demiham.macro -morgue /dgldir/morgue/Demiham/ -webtiles-socket /crawl-master/webserver/sockets/Demiham:2018-01-03.06:50:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cfbf3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x2f2) [0x5d6e62]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x9c) [0x5cfe8c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f95e9d6c4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f95e9e1b100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f95e9daf313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f95e9daf1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f95e9dafc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f95e9d83016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f95e9d7dc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f95e9e3d8cb]: /usr/games/crawl-0.20(_Z3endibPKcz+0x219) [0x66f1b9]: end(int, bool, char const*, ...) /usr/games/crawl-0.20(_Z9save_gamebPKc+0x160) [0x6903a0]: save_game(bool, char const*) /usr/games/crawl-0.20() [0xbb4fef] /usr/games/crawl-0.20() [0xbb6065] /usr/games/crawl-0.20(main+0x2eb) [0xbb962b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f95e9d5776d]: /usr/games/crawl-0.20() [0x535e69] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jul 8 2017 at 01:39:55 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = [any], level layout type = city, absdepth0 = 12 Level vaults: layout_chaotic_city Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You claw the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you!! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the komodo dragon but do no damage. The komodo dragon is severely wounded. You scratch the komodo dragon. The komodo dragon is severely wounded. The komodo dragon misses you. A tyrant leech comes into view. You mangle the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. You climb upwards. There is a stone staircase leading down here. Okay, then. You start resting. Magic restored. You start resting. HP restored. As you read the scroll labeled YMITOPTOLE, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. As you read the scroll labeled DIMEZEGRIL, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You swap places. Your wolf wags its tail. You swap places. Your wolf dissolves into shadows! Your wolf dissolves into shadows! Your wolf dissolves into shadows! Your wolf dissolves into shadows! Your wolf dissolves into shadows! Your wolf dissolves into shadows! Your bullfrog dissolves into shadows! Your bullfrog dissolves into shadows! A six-headed hydra comes into view. Your porcupine dissolves into shadows! a - a +2 hunting sling (weapon) Firing (i - inventory. (,) - cycle): d - 81 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra You shoot a sling bullet. The sling bullet hits the six-headed hydra! The six-headed hydra is moderately wounded. Firing (i - inventory. (,) - cycle): d - 80 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the six-headed hydra. Firing (i - inventory. (,) - cycle): d - 79 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You shoot a sling bullet. The sling bullet hits the six-headed hydra. The six-headed hydra is moderately wounded. Firing (i - inventory. (,) - cycle): d - 78 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the six-headed hydra. Firing (i - inventory. (,) - cycle): d - 77 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the six-headed hydra. Firing (i - inventory. (,) - cycle): d - 76 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You shoot a sling bullet. The sling bullet hits the six-headed hydra. The six-headed hydra is moderately wounded. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. The six-headed hydra bites you! The six-headed hydra closely misses you. The six-headed hydra bites you but does no damage. x2 That item cannot be evoked! Evoke which item? (* to show all) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. The six-headed hydra is heavily wounded. This wand has 3 charges left. The six-headed hydra bites you! The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. x2 The six-headed hydra bites you! The six-headed hydra misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (heavily wounded) You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. The six-headed hydra is severely wounded. This wand has 2 charges left. The six-headed hydra bites you. The six-headed hydra bites you! The six-headed hydra bites you but does no damage. The six-headed hydra bites you. The six-headed hydra bites you! The six-headed hydra closely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (severely wounded) You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. The six-headed hydra is almost dead. This wand has 1 charge left. The six-headed hydra misses you. The six-headed hydra closely misses you. The six-headed hydra bites you! The six-headed hydra bites you. The six-headed hydra bites you! The six-headed hydra bites you but does no damage. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (almost dead) You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. You kill the six-headed hydra! Okawaru is honoured by your kill. This wand has 0 charges left. A crocodile comes into view. You are too injured to fight recklessly! Firing (i - inventory. (,) - cycle): d - 75 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. Firing (i - inventory. (,) - cycle): d - 74 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is severely wounded. Firing (i - inventory. (,) - cycle): d - 73 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 72 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet barely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 71 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. Firing (i - inventory. (,) - cycle): d - 70 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet hits the crocodile!! You kill the crocodile! Okawaru accepts your kill. You start resting. Magic restored. You start resting. HP restored. d - 70 sling bullets (gained 1) You see here a hydra corpse. d - 71 sling bullets (gained 1) d - 72 sling bullets (gained 1) d - 73 sling bullets (gained 1) d - 74 sling bullets (gained 1) d - 78 sling bullets (gained 4) Done exploring. There is a stone staircase leading down here. You climb downwards. Found 13 gold pieces and an opal ring. There is a stone staircase leading up here. You now have 801 gold pieces (gained 13). There is a stone staircase leading up here. D - an opal ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or m - a +3 ring of evasion; > or i - a +4 ring of protection You remove your +3 ring of evasion. D - a ring of protection from magic (left claw) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or D - a ring of protection from magic > or i - a +4 ring of protection You remove your ring of protection from magic. m - a +3 ring of evasion (left claw) A crocodile comes into view. Firing (i - inventory. (,) - cycle): d - 78 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. Firing (i - inventory. (,) - cycle): d - 77 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): d - 76 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): d - 75 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 74 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 73 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): d - 72 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. Firing (i - inventory. (,) - cycle): d - 71 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is almost dead. The crocodile bites you but does no damage. Firing (i - inventory. (,) - cycle): d - 70 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You scratch the crocodile. You kill the crocodile! Okawaru accepts your kill. d - 70 sling bullets (gained 1) You see here a crocodile corpse. You butcher the crocodile corpse. W - a chunk of flesh d - 72 sling bullets (gained 2) d - 73 sling bullets (gained 1) Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. d - 75 sling bullets (gained 2) d - 76 sling bullets (gained 1) d - 77 sling bullets (gained 1) e - 417 stones (gained 8) You open the door. There is an open door here. An eight-headed hydra comes into view. The eight-headed hydra moves out of view. You see here a leather armour. There is a stone staircase leading up here. Okay, then. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra closely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. x2 You climb upwards. There is a stone staircase leading down here. A porcupine comes into view. The porcupine moves out of view. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you! The eight-headed hydra closely misses you. The eight-headed hydra bites you. x2 The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you. x2; The eight-headed hydra misses you. The porcupine bites you! The porcupine bites you! The porcupine closely misses you. The porcupine misses you. The porcupine bites you but does no damage. The porcupine closely misses you. The porcupine closely misses you. The porcupine misses you. The porcupine bites you! The porcupine closely misses you. There is a staircase back to the Dungeon here. The porcupine bites you! You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You claw the porcupine! The porcupine is heavily wounded. The porcupine bites you! You claw the porcupine! You kill the porcupine! Okawaru accepts your kill. You see here a porcupine corpse. You butcher the porcupine corpse. W - a chunk of flesh You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Magic restored. You start resting. HP restored. There is a staircase to the Lair here. As you read the scroll of identify, it crumbles to dust. v - a wand of confusion (23/48) a - a +2 hunting sling (weapon) You gain the combat prowess of a mighty hero. You climb downwards. Welcome back to the Lair of Beasts! The eight-headed hydra misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! x2; The eight-headed hydra misses you. There is a staircase back to the Dungeon, spattered with blood here. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (chance to defeat MR: 24%) The eight-headed hydra appears confused. This wand has 22 charges left. Firing (i - inventory. (,) - cycle): d - 77 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra!! The eight-headed hydra is moderately wounded. Firing (i - inventory. (,) - cycle): d - 76 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra!! The eight-headed hydra is heavily wounded. Firing (i - inventory. (,) - cycle): d - 75 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (heavily wounded, confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra. The eight-headed hydra is severely wounded. Firing (i - inventory. (,) - cycle): d - 74 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (heavily wounded, confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra! The eight-headed hydra is almost dead. Firing (i - inventory. (,) - cycle): d - 73 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra! The eight-headed hydra is almost dead. Firing (i - inventory. (,) - cycle): d - 72 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (almost dead, confused) You shoot a sling bullet. The sling bullet hits the eight-headed hydra! You kill the eight-headed hydra! Okawaru accepts your kill. Your base Slings skill increases to level 9! d - 74 sling bullets (gained 3) d - 75 sling bullets (gained 1) d - 76 sling bullets (gained 1) d - 77 sling bullets (gained 1) You see here a hydra corpse. You start resting. You feel like a meek peon again. You start resting. Magic restored. (D) Dungeon (T) Temple (L) Lair Where to? (? - help) HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): d - 77 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (hasn't noticed you) You shoot a sling bullet. The sling bullet closely misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 76 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is lightly wounded. Firing (i - inventory. (,) - cycle): d - 75 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (lightly wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is heavily wounded. Firing (i - inventory. (,) - cycle): d - 74 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 73 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is severely wounded. Firing (i - inventory. (,) - cycle): d - 72 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech but does no damage. The tyrant leech is severely wounded. Firing (i - inventory. (,) - cycle): d - 71 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech. The tyrant leech is severely wounded. Firing (i - inventory. (,) - cycle): d - 70 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded) You shoot a sling bullet. The sling bullet closely misses the tyrant leech. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded, chance to defeat MR: 40%) Okay, then. Welcome back, Demiham the Troll Hunter. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (severely wounded, chance to defeat MR: 40%) The tyrant leech resists with some effort. This wand has 21 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded, chance to defeat MR: 40%) The tyrant leech appears confused. This wand has 20 charges left. Firing (i - inventory. (,) - cycle): d - 69 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (severely wounded, confused) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is almost dead. Firing (i - inventory. (,) - cycle): d - 68 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (almost dead, confused) You shoot a sling bullet. The sling bullet hits the tyrant leech! You kill the tyrant leech! Okawaru accepts your kill. There's nothing to open nearby. d - 68 sling bullets (gained 1) d - 69 sling bullets (gained 1) You see here a tyrant leech corpse. There's nothing to close nearby. There's nothing to open nearby. d - 71 sling bullets (gained 2) d - 72 sling bullets (gained 1) d - 73 sling bullets (gained 1) d - 75 sling bullets (gained 2) d - 76 sling bullets (gained 1) d - 77 sling bullets (gained 1) d - 78 sling bullets (gained 1) d - 79 sling bullets (gained 1) d - 81 sling bullets (gained 2) d - 82 sling bullets (gained 1) d - 83 sling bullets (gained 1) d - 85 sling bullets (gained 2) d - 89 sling bullets (gained 4) There is a stone staircase leading up, spattered with blood here. d - 90 sling bullets (gained 1) d - 91 sling bullets (gained 1) d - 93 sling bullets (gained 2) d - 94 sling bullets (gained 1) A yak comes into view. The yak bellows! Firing (i - inventory. (,) - cycle): d - 94 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak Your line of fire to the yak is blocked by a fungus. Continue anyway? You shoot a sling bullet. The sling bullet hits the fungus! The fungus is moderately damaged. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. A yak comes into view. The yak bellows! Found a potion of curing. A yak comes into view. The yak bellows! A yak comes into view. The yak bellows! You claw the yak! The yak is moderately wounded. A yak comes into view. You closely miss the yak. The yak is moderately wounded. The yak gores you! The yak bellows! You scratch the yak. The yak is heavily wounded. The yak gores you but does no damage. You scratch the yak. The yak is heavily wounded. You claw the yak! The yak is moderately wounded. You mangle the yak!! The yak is almost dead. The yak gores you. You scratch the yak but do no damage. The yak is almost dead. The yak misses you. You scratch the yak. The yak is almost dead. You mangle the yak!! You kill the yak! Okawaru accepts your kill. You barely miss the yak. The yak gores the fungus! The yak barely misses you. You barely miss the yak. The yak gores you but does no damage. You scratch the yak. The yak is lightly wounded. The yak gores the fungus. You mangle the yak!! The yak is severely wounded. The yak gores the fungus! The yak misses you. You scratch the yak but do no damage. The yak is severely wounded. The yak gores the fungus! The fungus is destroyed! The yak gores you. You scratch the yak but do no damage. The yak is severely wounded. The yak gores you. You claw the yak! You kill the yak! Okawaru accepts your kill. You mangle the yak!! You kill the yak! Okawaru accepts your kill. You claw the yak! The yak is moderately wounded. The yak gores you but does no damage. You barely miss the yak. The yak is moderately wounded. You claw the yak! The yak is severely wounded. The yak gores you! You claw the yak! Your claw misses the yak. The yak is almost dead. The yak gores you but does no damage. You claw the yak! You kill the yak! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you a gift! You closely miss the yak. The yak gores you! You mangle the yak!! The yak is heavily wounded. A yak is nearby! You scratch the yak. The yak is severely wounded. The yak closely misses you. You scratch the yak but do no damage. The yak is severely wounded. The yak barely misses you. A yak is nearby! You barely miss the yak. The yak is severely wounded. The yak barely misses you. You mangle the yak!! You kill the yak! Okawaru accepts your kill. Items here: †††† a yak corpse x4 d - 94 sling bullets (gained 1) A - 7 potions of curing (gained 1) Magic restored. Found an escape hatch in the floor. a - a +2 hunting sling (weapon) Items here: †††† a yak corpse x4 You see here a steaming battleaxe {god gift}. y - a steaming battleaxe {god gift} Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You sense an unholy aura. y - the +8 battleaxe "Bielok" (weapon) {drain, rElec MR+} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +2 hunting sling (weapon) You now have 815 gold pieces (gained 14). W - a runed citrine amulet Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of rage. Oops, that amulet feels deathly cold. W - a cursed amulet of inaccuracy (around neck) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You remove your amulet of inaccuracy. You drop an uncursed amulet of inaccuracy. W - a wand of random effects (?/48) A komodo dragon comes into view. The komodo dragon hisses angrily. Firing (i - inventory. (,) - cycle): d - 94 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon You shoot a sling bullet. The sling bullet barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon You shoot a sling bullet. The sling bullet hits the komodo dragon! The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet completely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon. The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon. The komodo dragon is moderately wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You claw the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon barely misses you. You mangle the komodo dragon!! The komodo dragon is almost dead. The komodo dragon bites you. You barely miss the komodo dragon. The komodo dragon is almost dead. You scratch the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you but does no damage. You barely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon hisses menacingly. The komodo dragon closely misses you. You mangle the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. Unknown command. There isn't anything here! You see here a komodo dragon corpse. You butcher the komodo dragon corpse. Your pack is full. You see here 4 chunks of flesh. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of random effects (?/48). Okay, then. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. d - 89 sling bullets (gained 1) d - 91 sling bullets (gained 2) d - 92 sling bullets (gained 1) d - 93 sling bullets (gained 1) A bullfrog comes into view. A bullfrog is nearby! a - a +2 hunting sling (weapon) The bullfrog gives a loud, deep croak! The bullfrog snags a nearby blue-tailed skink with its tongue. Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog Your line of fire to the bullfrog is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bullfrog is blocked by a plant. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bullfrog is blocked by a plant. Continue anyway? Okay, then. Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet misses the bullfrog. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet closely misses the bullfrog. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The bullfrog closely misses you. You scratch the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You claw the bullfrog! The bullfrog is severely wounded. The bullfrog barely misses you. You claw the bullfrog! You kill the bullfrog! Okawaru accepts your kill. You see here a bullfrog corpse. d - 93 sling bullets (gained 2) You see here a bullfrog corpse. You now have 837 gold pieces (gained 22). Found a staircase to the Swamp. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Swamp here. You enter the shallow water. Moving in this stuff is going to be slow. A black bear comes into view. a - a +2 hunting sling (weapon) Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the black bear! The black bear is severely wounded. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded) You shoot a sling bullet. The sling bullet barely misses the black bear. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded) You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear goes berserk! Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, fast, unusually strong) You shoot a sling bullet. The sling bullet completely misses the black bear. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, fast, unusually strong) You shoot a sling bullet. The sling bullet hits the black bear! You kill the black bear! Okawaru accepts your kill. d - 89 sling bullets (gained 1) d - 90 sling bullets (gained 1) d - 91 sling bullets (gained 1) d - 93 sling bullets (gained 2) W - a scroll of identify A - 8 potions of curing (gained 1) Found a scale mail and a flail. Found a battleaxe. There is an escape hatch in the floor here. o - 5 meat rations (gained 1) You see here an uncursed amulet of inaccuracy. Found a stone staircase leading down. A spiny frog comes into view. Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You shoot a sling bullet. The sling bullet hits the spiny frog. The spiny frog is lightly wounded. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet barely misses the spiny frog. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet barely misses the spiny frog. Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is moderately wounded. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is heavily wounded. Firing (i - inventory. (,) - cycle): d - 88 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is severely wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You scratch the spiny frog. The spiny frog is severely wounded. The spiny frog stings you. You are poisoned. The spiny frog poisons you! You barely miss the spiny frog. The spiny frog is severely wounded. You feel sick. The spiny frog completely misses you. You claw the spiny frog! You kill the spiny frog! Okawaru accepts your kill. You feel sick. You see here a spiny frog corpse. You butcher the spiny frog corpse. You feel sick. You see here 2 inedible chunks of flesh. You start resting. You feel sick. x2 Magic restored. You feel sick. d - 88 sling bullets (gained 1) You feel sick. You feel sick. d - 89 sling bullets (gained 1) You feel sick. You feel sick. You feel sick. d - 91 sling bullets (gained 2) d - 92 sling bullets (gained 1) You feel sick. You feel sick. You feel sick. You now have 855 gold pieces (gained 18). You feel sick. You feel sick. You now have 874 gold pieces (gained 19). HP restored. You feel sick. You are no longer poisoned. P - 4 scrolls of amnesia (gained 1) Found an escape hatch in the ceiling. A bullfrog comes into view. The bullfrog gives a loud, deep croak! Found a book of Minor Magic. a - a +2 hunting sling (weapon) Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet barely misses the bullfrog. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet barely misses the bullfrog. Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is lightly wounded. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded) You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog is lightly wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The bullfrog misses you. You mangle the bullfrog!! You kill the bullfrog! Okawaru accepts your kill. No target in view! You see here a bullfrog corpse. You butcher the bullfrog corpse. Your pack is full. Things that are here: 2 chunks of flesh; a bullfrog skeleton Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. d - 89 sling bullets (gained 1) d - 90 sling bullets (gained 1) There is an escape hatch in the ceiling here. d - 92 sling bullets (gained 2) You see here a book of Minor Magic. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found 9 arrows and a glowing demon blade. Found a stone staircase leading up. There is a stone staircase leading up here. Found a ring mail. a - a +2 hunting sling (weapon) You now have 889 gold pieces (gained 15). g - 8 scrolls of teleportation (gained 1) A komodo dragon comes into view. The komodo dragon hisses angrily. Found a ring mail. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon You shoot a sling bullet. The sling bullet hits the komodo dragon. The komodo dragon is lightly wounded. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet barely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (lightly wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon! The komodo dragon is moderately wounded. Firing (i - inventory. (,) - cycle): d - 88 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 87 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon. The komodo dragon is moderately wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You completely miss the komodo dragon. You claw the komodo dragon!! The komodo dragon is severely wounded. The komodo dragon closely misses you. You barely miss the komodo dragon. The komodo dragon is severely wounded. The komodo dragon bites you! You completely miss the komodo dragon. The komodo dragon is severely wounded. You mangle the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. e - 436 stones (gained 19) d - 87 sling bullets (gained 1) Magic restored. d - 88 sling bullets (gained 1) HP restored. d - 89 sling bullets (gained 1) d - 90 sling bullets (gained 1) q - 2 scrolls of fear (gained 1) h - 6 scrolls of remove curse (gained 1) u - 3 scrolls of fog (gained 1) You now have 898 gold pieces (gained 9). h - 7 scrolls of remove curse (gained 1) A bullfrog comes into view. a - a +2 hunting sling (weapon) Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (resting) You shoot a sling bullet. The sling bullet hits the bullfrog. The bullfrog croaks. The bullfrog is moderately wounded. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the bullfrog. Firing (i - inventory. (,) - cycle): d - 88 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded) You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is severely wounded. Firing (i - inventory. (,) - cycle): d - 87 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded) You shoot a sling bullet. The sling bullet hits the bullfrog!! You kill the bullfrog! Okawaru accepts your kill. W - 2 scrolls of identify (gained 1) d - 87 sling bullets (gained 1) d - 89 sling bullets (gained 2) Your pack is full. You see here a wand of polymorph (?/24). Your pack is full. You see here a wand of polymorph (?/24). Could not pick up an item here; shall I ignore it? Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DROP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Demiham] Species: Troll Job: Hunter HP: 118/118; mods: 0/0 MP: 14/14; mod: 0 Stats: 24 (24) 7 (7) 13 (13) Position: (59, 24), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 2191 | 212/566 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | X | 1 | 100 | 9 | 5241 | 741/1100 Bows | | 0 | 0 | 0 | 0 | 0/100 Crossbows | | 0 | 0 | 0 | 0 | 0/100 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 7 | 1981 | 2/566 Stealth | X | 0 | 0 | 0 | 43 | 43/118 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 10 | 2820 | 20/650 Spellcasting | X | 0 | 0 | 0 | 0 | 0/118 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/100 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 4 | 680 | 86/297 Evocations | X | 0 | 0 | 4 | 880 | 40/421 Spell bugs: Durations: #44: 2000 Attributes: #12: 898 #23: 8029 #24: 1132340300 #27: 31765 #49: 1125 #59: 1 Mutations: claws: 3 (innate) fast metabolism: 3 (innate) gourmand: 1 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) tough skin: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 hunting sling eq slot #1, inv slot #22: scarf of spirit shield eq slot #6, inv slot #10: +2 robe of resistance eq slot #7, inv slot #12: +3 ring of evasion eq slot #8, inv slot #8: +4 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..#P.#....#.... .....P.....#..... ................. #..##......#..... .#..........P.......... ............P.........# .#..+#............).... #.........@.#.PP#.#.... ......................P ........####..#.......# #####...# ###........ #...## #.#<....... ##....# ##......<.. #.....# ##.(..#..# ##...### #....## # #....#.#####..## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>