Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Demiham -rc /dgldir/rcfiles/crawl-0.20/Demiham.rc -macro /dgldir/rcfiles/crawl-0.20/Demiham.macro -morgue /dgldir/morgue/Demiham/ -webtiles-socket /crawl-master/webserver/sockets/Demiham:2018-01-03.05:52:28.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cfbf3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x2f2) [0x5d6e62]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x9c) [0x5cfe8c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f4b1b9ed4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f4b1ba9c100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f4b1ba30313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f4b1ba301da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f4b1ba30c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f4b1ba04016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f4b1b9fec1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f4b1babe8cb]: /usr/games/crawl-0.20(_Z3endibPKcz+0x219) [0x66f1b9]: end(int, bool, char const*, ...) /usr/games/crawl-0.20(_Z9save_gamebPKc+0x160) [0x6903a0]: save_game(bool, char const*) /usr/games/crawl-0.20() [0xbb5183] /usr/games/crawl-0.20() [0xbb6065] /usr/games/crawl-0.20(main+0x2eb) [0xbb962b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f4b1b9d876d]: /usr/games/crawl-0.20() [0x535e69] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jul 8 2017 at 01:39:55 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = open_caves, absdepth0 = 11 Level vaults: layout_cave_pods minmay_swamp_entry_worms grunt_megastairs_4 lemuel_fruit_tree Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< d - 104 sling bullets (gained 1) d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) d - 108 sling bullets (gained 2) d - 109 sling bullets (gained 1) y - a scroll of identify Found a great sword. Found a quarterstaff. e - 367 stones (gained 17) Found a rapier. P - a scroll of amnesia Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Found a chain mail. A water moccasin comes into view. The water moccasin hisses angrily. A black mamba comes into view. a - a +2 hunting sling (weapon) The black mamba hisses angrily. The black mamba moves out of view. Found 17 gold pieces. Firing (i - inventory. (,) - cycle): d - 109 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba You shoot a sling bullet. The sling bullet closely misses the black mamba. Firing (i - inventory. (,) - cycle): d - 108 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba You shoot a sling bullet. The sling bullet hits the black mamba! The black mamba is moderately wounded. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (moderately wounded) You shoot a sling bullet. The sling bullet hits the black mamba but does no damage. The black mamba is moderately wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The black mamba barely misses you. You mangle the black mamba!! The black mamba is almost dead. The black mamba bites you but does no damage. The black mamba closely misses you. You barely miss the black mamba. The black mamba is almost dead. The black mamba bites you but does no damage. You claw the black mamba! You kill the black mamba! Okawaru accepts your kill. The water moccasin bites you but does no damage. The water moccasin bites you. You claw the water moccasin! The water moccasin is moderately wounded. The water moccasin closely misses you. You scratch the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You mangle the water moccasin!! You kill the water moccasin! Okawaru accepts your kill. You feel sick. You feel sick. You see here a water moccasin corpse. You butcher the water moccasin corpse. You feel sick. Things that are here: an inedible chunk of flesh; a water moccasin skeleton You start resting. You feel sick. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. You feel sick. x3 Magic restored. You feel sick. d - 107 sling bullets (gained 1) You feel sick. You now have 669 gold pieces (gained 17). Found an escape hatch in the floor. d - 108 sling bullets (gained 1) a - a +2 hunting sling (weapon) You feel sick. HP restored. d - 109 sling bullets (gained 1) You feel sick. You now have 687 gold pieces (gained 18). You feel sick. You are no longer poisoned. D - a scroll labeled YMITOPTOLE Found a radiant altar of Vehumet. e - 380 stones (gained 13) A hippogriff comes into view. The hippogriff screeches! Firing (i - inventory. (,) - cycle): d - 109 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff You shoot a sling bullet. The sling bullet hits the hippogriff! The hippogriff is lightly wounded. Firing (i - inventory. (,) - cycle): d - 108 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) You shoot a sling bullet. The sling bullet hits the hippogriff. The hippogriff is moderately wounded. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) You shoot a sling bullet. The sling bullet completely misses the hippogriff. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) You shoot a sling bullet. The sling bullet hits the hippogriff! The hippogriff is heavily wounded. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (heavily wounded) You shoot a sling bullet. The sling bullet hits the hippogriff! The hippogriff is almost dead. Firing (i - inventory. (,) - cycle): d - 104 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (almost dead) You shoot a sling bullet. The sling bullet hits the hippogriff! The hippogriff is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You barely miss the hippogriff. The hippogriff is almost dead. The hippogriff barely misses you. The hippogriff pecks you but does no damage. The hippogriff misses you. You claw the hippogriff! You kill the hippogriff! Okawaru accepts your kill. d - 104 sling bullets (gained 1) d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) d - 107 sling bullets (gained 1) d - 108 sling bullets (gained 1) d - 109 sling bullets (gained 1) There is an escape hatch in the floor here. Found a robe. a - a +2 hunting sling (weapon) Found a stone staircase leading down. 2 wolves come into view. The wolf howls! x2 Found a potion of curing. A wolf comes into view. Firing (i - inventory. (,) - cycle): d - 109 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You shoot a sling bullet. The sling bullet closely misses the wolf. 2 wolves come into view. The wolf howls! The wolf closely misses you. The wolf barely misses you. The wolf bites you. The wolf barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The wolf closely misses you. The wolf bites you. You gain the combat prowess of a mighty hero. The wolf closely misses you. The wolf bites you. x2 The wolf completely misses you. The wolf barely misses you. The wolf bites you. The wolf barely misses you. You mangle the wolf!! You kill the wolf! Okawaru accepts your kill. The wolf closely misses you. The wolf bites you. The wolf bites you but does no damage. The wolf misses you. You miss the wolf. The wolf barely misses you. The wolf completely misses you. The wolf bites you! You scratch the wolf. The wolf is lightly wounded. The wolf bites you but does no damage. The wolf closely misses you. The wolf misses you. You eviscerate the wolf!!! You kill the wolf! Okawaru accepts your kill. The wolf closely misses you. The wolf misses you. You closely miss the wolf. The wolf barely misses you. The wolf closely misses you. x2; The wolf completely misses you. You scratch the wolf. The wolf is moderately wounded. The wolf bites you. The wolf completely misses you. The wolf bites you. The wolf bites you but does no damage. You scratch the wolf but do no damage. You claw the wolf! The wolf is heavily wounded. The wolf closely misses you. The wolf bites you but does no damage. x2 The wolf barely misses you. You mangle the wolf!! You kill the wolf! Okawaru accepts your kill. You have reached level 12! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. The wolf closely misses you. The wolf completely misses you. You mangle the wolf!! The wolf is almost dead. The wolf bites you but does no damage. The wolf completely misses you. x2 You eviscerate the wolf!!! You kill the wolf! Okawaru accepts your kill. The wolf bites you but does no damage. You mangle the wolf!! The wolf is almost dead. The wolf bites you but does no damage. You scratch the wolf. You kill the wolf! Okawaru accepts your kill. You see here a wolf corpse. You butcher the wolf corpse. R - 4 chunks of flesh You start resting. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. You feel like a meek peon again. You start resting. Magic restored. a - a +2 hunting sling (weapon) HP restored. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. d - 109 sling bullets (gained 1) e - 385 stones (gained 5) A - 5 potions of curing (gained 1) P - 2 scrolls of amnesia (gained 1) Found a stone staircase leading down. You now have 699 gold pieces (gained 12). g - 7 scrolls of teleportation (gained 1) You now have 704 gold pieces (gained 5). You now have 721 gold pieces (gained 17). A bullfrog comes into view. The bullfrog gives a loud, deep croak! Firing (i - inventory. (,) - cycle): d - 109 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet barely misses the bullfrog. No target in view! Firing (i - inventory. (,) - cycle): d - 108 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is heavily wounded. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You shoot a sling bullet. The sling bullet hits the bullfrog! The bullfrog is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You mangle the bullfrog!! You kill the bullfrog! Okawaru accepts your kill. a - a +2 hunting sling (weapon) d - 107 sling bullets (gained 1) d - 108 sling bullets (gained 1) You now have 737 gold pieces (gained 16). d - 109 sling bullets (gained 1) Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. U - a cabochon ring Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or m - a +3 ring of evasion; > or i - a +4 ring of protection You remove your +3 ring of evasion. Z - a +2 ring of evasion (left claw) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or Z - a +2 ring of evasion; > or i - a +4 ring of protection You remove your +2 ring of evasion. You feel clumsy. Oops, that ring feels deathly cold. U - a cursed -3 ring of dexterity (left claw) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You remove your -3 ring of dexterity. You feel agile. You drop a -3 ring of dexterity. Put on which piece of jewellery? (? for menu, Esc to quit) m - a +3 ring of evasion (left claw) A komodo dragon comes into view. The komodo dragon hisses angrily. Firing (i - inventory. (,) - cycle): d - 109 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon You shoot a sling bullet. The sling bullet closely misses the komodo dragon. Firing (i - inventory. (,) - cycle): d - 108 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon You shoot a sling bullet. The sling bullet hits the komodo dragon! The komodo dragon is heavily wounded. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon. The komodo dragon is heavily wounded. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded) You shoot a sling bullet. The sling bullet hits the komodo dragon! The komodo dragon is severely wounded. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded) You shoot a sling bullet. The sling bullet completely misses the komodo dragon. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You mangle the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) d - 107 sling bullets (gained 1) d - 108 sling bullets (gained 1) All of the chunks of flesh in your inventory have rotted away. A crocodile comes into view. a - a +2 hunting sling (weapon) Firing (i - inventory. (,) - cycle): d - 108 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is severely wounded. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet barely misses the crocodile. Firing (i - inventory. (,) - cycle): d - 104 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet hits the crocodile! You kill the crocodile! Okawaru accepts your kill. d - 104 sling bullets (gained 1) d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) d - 107 sling bullets (gained 1) A crocodile comes into view. Firing (i - inventory. (,) - cycle): d - 107 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (resting) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is severely wounded. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. Firing (i - inventory. (,) - cycle): d - 104 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet hits the crocodile! You kill the crocodile! Okawaru accepts your kill. You now have 750 gold pieces (gained 13). d - 103 sling bullets (gained 1) d - 104 sling bullets (gained 1) d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) o - 4 meat rations (gained 1) Found a stone staircase leading down. A porcupine comes into view. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine You shoot a sling bullet. The sling bullet closely misses the porcupine. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine You shoot a sling bullet. The sling bullet barely misses the porcupine. No target in view! Firing (i - inventory. (,) - cycle): d - 104 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine You shoot a sling bullet. The sling bullet closely misses the porcupine. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine You shoot a sling bullet. The sling bullet hits the porcupine! The porcupine is heavily wounded. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the porcupine. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (heavily wounded) You shoot a sling bullet. The sling bullet hits the porcupine. The porcupine is severely wounded. The porcupine bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You are struck by the porcupine's spines. You mangle the porcupine!! You kill the porcupine! Okawaru accepts your kill. d - 101 sling bullets (gained 1) d - 102 sling bullets (gained 1) There is a stone staircase leading down here. d - 103 sling bullets (gained 1) d - 104 sling bullets (gained 1) d - 105 sling bullets (gained 1) d - 106 sling bullets (gained 1) Found a giant club. a - a +2 hunting sling (weapon) No target in view! Y - 65 poisoned needles (gained 16) You now have 763 gold pieces (gained 13). A - 6 potions of curing (gained 1) R - a potion of haste A rime drake comes into view. The rime drake hisses angrily. The rime drake breathes ice at you. The flash freeze hits you! You partially resist. You are encased in ice. Firing (i - inventory. (,) - cycle): d - 106 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (catching its breath) You shoot a sling bullet. The sling bullet misses the rime drake. Firing (i - inventory. (,) - cycle): d - 105 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake You shoot a sling bullet. The sling bullet hits the rime drake but does no damage. Firing (i - inventory. (,) - cycle): d - 104 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake You shoot a sling bullet. The sling bullet hits the rime drake! The rime drake is moderately wounded. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (moderately wounded) You shoot a sling bullet. The sling bullet hits the rime drake! The rime drake is heavily wounded. The ice encasing you melts away. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the rime drake. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (heavily wounded) You shoot a sling bullet. The sling bullet hits the rime drake! The rime drake is severely wounded. The rime drake breathes ice at you. The flash freeze hits you! You partially resist. You are encased in ice. Firing (i - inventory. (,) - cycle): d - 100 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (severely wounded, catching its breath) You shoot a sling bullet. The sling bullet barely misses the rime drake. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The rime drake bites you but does no damage. You scratch the rime drake but do no damage. You claw the rime drake. The rime drake is severely wounded. The rime drake barely misses you. You completely miss the rime drake. You claw the rime drake! You kill the rime drake! Okawaru accepts your kill. The ice encasing you melts away. You start resting. Magic restored. a - a +2 hunting sling (weapon) d - 100 sling bullets (gained 1) d - 101 sling bullets (gained 1) d - 103 sling bullets (gained 2) HP restored. P - 3 scrolls of amnesia (gained 1) A spiny frog comes into view. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (hasn't noticed you) You shoot a sling bullet. The spiny frog croaks. The sling bullet hits the spiny frog but does no damage. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet hits the spiny frog. The spiny frog is lightly wounded. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is moderately wounded. Firing (i - inventory. (,) - cycle): d - 100 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is severely wounded. Firing (i - inventory. (,) - cycle): d - 99 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You shoot a sling bullet. The sling bullet closely misses the spiny frog. Firing (i - inventory. (,) - cycle): d - 98 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The spiny frog stings you! You claw the spiny frog! You kill the spiny frog! Okawaru accepts your kill. a - a +2 hunting sling (weapon) d - 98 sling bullets (gained 1) d - 99 sling bullets (gained 1) d - 100 sling bullets (gained 1) d - 101 sling bullets (gained 1) d - 103 sling bullets (gained 2) Done exploring. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A porcupine comes into view. Found a fruit. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (resting) You shoot a sling bullet. The sling bullet hits the porcupine! The porcupine is almost dead. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (almost dead) You shoot a sling bullet. The sling bullet hits the porcupine but does no damage. The porcupine is almost dead. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (almost dead) You shoot a sling bullet. The sling bullet hits the porcupine. You kill the porcupine! Okawaru accepts your kill. Found a scroll of random uselessness. c - 10 fruits (gained 1) c - 11 fruits (gained 1) c - 12 fruits (gained 1) c - 13 fruits (gained 1) d - 101 sling bullets (gained 1); c - 14 fruits (gained 1) d - 102 sling bullets (gained 1) d - 103 sling bullets (gained 1) e - 409 stones (gained 24) You now have 775 gold pieces (gained 12). c - 15 fruits (gained 1) c - 16 fruits (gained 1) c - 17 fruits (gained 1) c - 18 fruits (gained 1) c - 19 fruits (gained 1) You found a shaft! A spiny frog comes into view. You found an alarm trap! Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You shoot a sling bullet. The sling bullet hits the spiny frog but does no damage. The spiny frog gives a loud, deep croak! Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet hits the spiny frog! The spiny frog is moderately wounded. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You shoot a sling bullet. The sling bullet hits the spiny frog but does no damage. The spiny frog is moderately wounded. The spiny frog closely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You claw the spiny frog! The spiny frog is heavily wounded. The spiny frog barely misses you. You mangle the spiny frog!! The spiny frog is almost dead. The spiny frog stings you! You are poisoned. The spiny frog poisons you! You scratch the spiny frog but do no damage. The spiny frog is almost dead. You feel sick. The spiny frog stings you but does no damage. You closely miss the spiny frog. You claw the spiny frog. You kill the spiny frog! Okawaru accepts your kill. Your Slings skill increases to level 8! You feel sick. You start resting. You feel sick. x8 Magic restored. You feel sick. a - a +2 hunting sling (weapon) You feel sick. d - 101 sling bullets (gained 1) You see here a spiny frog corpse. d - 102 sling bullets (gained 1) You feel sick. d - 103 sling bullets (gained 1) You feel sick. Found an escape hatch in the ceiling. Found 13 arrows. You feel sick. Found two leather armours and a mace. Found a stone staircase leading down. You start resting. You feel sick. x2 You are no longer poisoned. A spiny frog comes into view. The spiny frog gives a loud, deep croak! A spiny frog is nearby! Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet barely misses the spiny frog. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet barely misses the spiny frog. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet barely misses the spiny frog. A spiny frog comes into view. Firing (i - inventory. (,) - cycle): d - 100 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You shoot a sling bullet. The sling bullet closely misses the spiny frog. The spiny frog gives a loud, deep croak! A bullfrog comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. The bullfrog croaks. You scratch the spiny frog. Your claw misses the spiny frog. The spiny frog is lightly wounded. The spiny frog closely misses you. You scratch the spiny frog. The spiny frog is lightly wounded. The spiny frog stings you. You barely miss the spiny frog. The spiny frog is lightly wounded. The spiny frog closely misses you. You claw the spiny frog! The spiny frog is heavily wounded. The spiny frog stings you! You mangle the spiny frog!! You kill the spiny frog! Okawaru accepts your kill. You mangle the spiny frog!! The spiny frog is heavily wounded. You mangle the spiny frog!! You kill the spiny frog! Okawaru accepts your kill. The bullfrog completely misses you. You closely miss the bullfrog. The bullfrog barely misses you. The bullfrog hits you but does no damage. You claw the bullfrog! The bullfrog is heavily wounded. The bullfrog hits you but does no damage. You scratch the bullfrog. The bullfrog is severely wounded. The bullfrog closely misses you. You mangle the bullfrog!! You kill the bullfrog! Okawaru accepts your kill. Things that are here: a spiny frog corpse x2 Butcher a spiny frog corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] There isn't anything edible to butcher here. You start resting. Magic restored. d - 100 sling bullets (gained 1); f - 11 bread rations (gained 1) Found a chain mail. a - a +2 hunting sling (weapon) d - 101 sling bullets (gained 1) d - 103 sling bullets (gained 2) HP restored. u - 3 scrolls labeled DIMEZEGRIL (gained 2) Found an escape hatch in the floor. U - a tubular bronze ring No target in view! Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or m - a +3 ring of evasion; > or i - a +4 ring of protection You remove your +3 ring of evasion. U - a ring of flight (left claw) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or U - a ring of flight; > or i - a +4 ring of protection You remove your ring of flight. m - a +3 ring of evasion (left claw) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Okay, then. You now have 788 gold pieces (gained 13). Found a scale mail. V - a scroll of magic mapping A yak comes into view. Okay, then. Firing (i - inventory. (,) - cycle): d - 103 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (resting) You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. A yak comes into view. Firing (i - inventory. (,) - cycle): d - 102 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (hasn't noticed you) You shoot a sling bullet. The yak bellows! The sling bullet hits the yak. The yak is lightly wounded. Firing (i - inventory. (,) - cycle): d - 101 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is lightly wounded. Firing (i - inventory. (,) - cycle): d - 100 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. A yak comes into view. Firing (i - inventory. (,) - cycle): d - 99 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You shoot a sling bullet. The yak bellows! The sling bullet hits the yak. The yak is heavily wounded. Firing (i - inventory. (,) - cycle): d - 98 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet hits the yak! The yak is moderately wounded. A yak comes into view. Firing (i - inventory. (,) - cycle): d - 97 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) You shoot a sling bullet. The yak bellows! The sling bullet hits the yak. The yak is severely wounded. A yak comes into view. Firing (i - inventory. (,) - cycle): d - 96 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You shoot a sling bullet. The yak bellows! The sling bullet hits the yak. The yak is severely wounded. Firing (i - inventory. (,) - cycle): d - 95 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You shoot a sling bullet. The sling bullet hits the yak! The yak is almost dead. Firing (i - inventory. (,) - cycle): d - 94 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is almost dead. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. A porcupine comes into view. There is a stone staircase leading up here. You claw the yak! The yak is moderately wounded. You barely miss the yak. The yak is moderately wounded. The yak barely misses you. The yak gores you but does no damage. You scratch the yak. The yak is heavily wounded. The yak gores you but does no damage. You scratch the yak but do no damage. The yak is almost dead. The yak gores you but does no damage. You claw the yak! You kill the yak! Okawaru accepts your kill. The yak barely misses you. The yak closely misses you. The yak gores you. You scratch the yak but do no damage. The yak is heavily wounded. The yak barely misses you. The yak gores you. The yak barely misses you. You mangle the yak!! You kill the yak! Okawaru accepts your kill. The yak gores you! x2 You closely miss the yak. Your claw misses the yak. The yak is moderately wounded. The porcupine closely misses you. The yak gores you. The yak gores you! The yak misses you. You gain the combat prowess of a mighty hero. The porcupine misses you. The yak barely misses you. x2 The yak completely misses you. The porcupine closely misses you. You mangle the yak!! You kill the yak! Okawaru accepts your kill. The yak closely misses you. The yak misses you. You mangle the yak!! The yak is heavily wounded. The porcupine barely misses you. The yak misses you. You claw the yak! The yak is severely wounded. The porcupine closely misses you. The yak gores you. You mangle the yak!! You kill the yak! Okawaru accepts your kill. The porcupine bites you but does no damage. The yak misses you. You barely miss the yak. You claw the yak! The yak is lightly wounded. The porcupine closely misses you. You mangle the yak!! You claw the yak, but do no damage. The yak is almost dead. The yak barely misses you. You claw the yak! You kill the yak! Okawaru accepts your kill. The porcupine bites you. You barely miss the porcupine. The porcupine bites you. You scratch the porcupine. The porcupine is moderately wounded. The porcupine completely misses you. You barely miss the porcupine. The porcupine is moderately wounded. The porcupine misses you. You mangle the porcupine!! You kill the porcupine! Okawaru accepts your kill. You see here a yak corpse. You butcher the yak corpse. W - 3 chunks of flesh There is a stone staircase leading up, spattered with blood here. Things that are here: a porcupine corpse; a yak corpse Butcher a yak corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the yak corpse. You butcher the porcupine corpse. W - 4 chunks of flesh (gained 1); W - 8 chunks of flesh (gained 4) You see here a porcupine skeleton. You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes great. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes great. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. You feel like a meek peon again. a - a +2 hunting sling (weapon) Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. d - 95 sling bullets (gained 2) d - 96 sling bullets (gained 1) Found a stone staircase leading up. A tyrant leech comes into view. There is a stone staircase leading up, spattered with blood here. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Firing (i - inventory. (,) - cycle): d - 96 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is lightly wounded. Firing (i - inventory. (,) - cycle): d - 95 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (lightly wounded) You shoot a sling bullet. The sling bullet misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 94 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (lightly wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is moderately wounded. Firing (i - inventory. (,) - cycle): d - 93 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 92 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (moderately wounded) You shoot a sling bullet. The sling bullet misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 91 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (moderately wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech. The tyrant leech is moderately wounded. Firing (i - inventory. (,) - cycle): d - 90 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (moderately wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech! The tyrant leech is heavily wounded. Firing (i - inventory. (,) - cycle): d - 89 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot a sling bullet. The sling bullet hits the tyrant leech. The tyrant leech is heavily wounded. Firing (i - inventory. (,) - cycle): d - 88 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the tyrant leech. Firing (i - inventory. (,) - cycle): d - 87 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the tyrant leech. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are now empty-clawed. You scratch the tyrant leech but do no damage. The tyrant leech is heavily wounded. The tyrant leech completely misses you. You claw the tyrant leech! The tyrant leech is severely wounded. The tyrant leech bites you. The tyrant leech draws strength from your injuries! You miss the tyrant leech. The tyrant leech is severely wounded. You barely miss the tyrant leech. The tyrant leech is severely wounded. The tyrant leech closely misses you. You scratch the tyrant leech. The tyrant leech is severely wounded. The tyrant leech bites you! The tyrant leech draws strength from your injuries! You miss the tyrant leech. The tyrant leech is severely wounded. You miss the tyrant leech. The tyrant leech is severely wounded. The tyrant leech bites you!! The tyrant leech draws strength from your injuries! You barely miss the tyrant leech. The tyrant leech is moderately wounded. You claw the tyrant leech! x2 The tyrant leech is severely wounded. The tyrant leech bites you!! The tyrant leech draws strength from your injuries! You claw the tyrant leech! The tyrant leech is severely wounded. The tyrant leech bites you!! * * * LOW HITPOINT WARNING * * * The tyrant leech draws strength from your injuries! Press: ? - help, v - describe, . - travel The floor, spattered with blood. A komodo dragon comes into view. The komodo dragon hisses angrily. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Demiham] Species: Troll Job: Hunter HP: 68/118; mods: 0/0 MP: 12/14; mod: 0 Stats: 24 (24) 7 (7) 13 (13) Position: (33, 25), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 2191 | 212/566 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | X | 1 | 100 | 8 | 4091 | 491/900 Bows | | 0 | 0 | 0 | 0 | 0/100 Crossbows | | 0 | 0 | 0 | 0 | 0/100 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 7 | 1981 | 2/566 Stealth | X | 0 | 0 | 0 | 43 | 43/118 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 10 | 2820 | 20/650 Spellcasting | X | 0 | 0 | 0 | 0 | 0/118 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/100 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 4 | 680 | 86/297 Evocations | X | 0 | 0 | 4 | 880 | 40/421 Spell bugs: Durations: #44: 2000 Attributes: #12: 788 #23: 8029 #24: 1132340300 #27: 26267 #49: 1015 #59: 1 Mutations: claws: 3 (innate) fast metabolism: 3 (innate) gourmand: 1 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) tough skin: 2 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #22: scarf of spirit shield eq slot #6, inv slot #10: +2 robe of resistance eq slot #7, inv slot #12: +3 ring of evasion eq slot #8, inv slot #8: +4 ring of protection eq slot #9, inv slot #23: amulet of rage }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #(((. ##. ##..(.#### #.. #........# #. ##...(...# ##. #.....(..## ####.. #..........#### ##.##.. ...........รท..## #####....w. ..........<.>.P###.##....... ...........@....##.....##.## <.........#.........#.#.#### .#.......#......##..#### #. .............####### #. .####.........### # ##.####..P.P# ## #..l.## ##. #.#..### #.. ##.....## ##.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (28, 7): {{{{ CLASS: FogMachine pow_min: 8 spread_buildup_time: 1 listeners: spread_rate: 33 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 25 type: turn sub_type: countdown delay_min: 25 buildup_turns: 0 listener_only: false delay_max: 25 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 1 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>