Dungeon Crawl Stone Soup version 0.22-a0-353-g2d6336e (webtiles) character file. 124 Deeps the Slinger (level 5, -9/34 HPs) Began as a Halfling Hunter on Apr 16, 2018. Killed from afar by porpoise's ghost (18 damage) ... with a stone arrow ... on level 3 of the Dungeon. The game lasted 00:03:02 (1629 turns). Deeps the Slinger (Halfling Hunter) Turns: 1629, Time: 00:03:03 Health: -9/34 AC: 3 Str: 14 XL: 5 Next: 30% Magic: 5/5 EV: 14 Int: 9 God: Gold: 53 SH: 0 Dex: 15 Spells: 4/4 levels left rFire + . . SeeInvis . a - +1 hunting sling rCold x . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.11/turn o - ring of fire {rF+, rC-} MPRegen 0.09/turn n - ring of stealth {Stlth+} @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles e - 109 stones (quivered) Armour c - a +0 leather armour (worn) p - a +0 pair of gloves (You found it on level 1 of the Dungeon) v - a +0 helmet (You found it on level 2 of the Dungeon) Jewellery n - a ring of stealth (right hand) {Stlth+} (You found it on level 1 of the Dungeon) o - a ring of fire (left hand) {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of fear {unknown} h - a scroll of remove curse {unknown} j - 3 scrolls of amnesia {unknown} q - 2 scrolls of identify {unknown} t - a scroll of teleportation {unknown} u - a scroll of random uselessness {unknown} x - a scroll of enchant armour {unknown} y - a scroll of enchant weapon {unknown} Potions i - 2 potions of berserk rage {unknown} k - 2 potions of curing {unknown} l - a potion of degeneration {unknown} m - a potion of cancellation {unknown} r - a potion of ambrosia {unknown} s - 3 potions of magic {unknown} w - a potion of flight {unknown} A - a potion of heal wounds {unknown} Comestibles f - 3 rations {@e1} Skills: + Level 2.3 Fighting + Level 8.4 Slings + Level 1.1 Armour - Level 2.1 Dodging - Level 1.1 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 porpoise's ghost, amateur GrEE Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory. (/) - cycle) d - 7 sling bullets (quivered) Aim: an orc, wielding a flail You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Firing (i - inventory. (/) - cycle) d - 6 sling bullets (quivered) Aim: an orc, wielding a morningstar You shoot a sling bullet. The sling bullet hits the orc. Firing (i - inventory. (/) - cycle) d - 5 sling bullets (quivered) Aim: an orc, wielding a morningstar (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the orc. Firing (i - inventory. (/) - cycle) d - 4 sling bullets (quivered) Aim: an orc, wielding a morningstar (heavily wounded) You shoot a sling bullet. The sling bullet hits the orc. Firing (i - inventory. (/) - cycle) d - 3 sling bullets (quivered) Aim: an orc, wielding a morningstar (severely wounded) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Health restored: 34 No target in view! d - 4 sling bullets (gained 2) You see here a flail. d - 5 sling bullets (gained 1) Things that are here: a mace; an orc corpse d - 7 sling bullets (gained 2) You see here an adder corpse. Porpoise's ghost (amateur Gargoyle Earth Elementalist) comes into view. Firing (i - inventory. (/) - cycle) d - 7 sling bullets (quivered) Aim: porpoise's ghost (hasn't noticed you) You shoot a sling bullet. Porpoise's ghost turns its malevolent gaze towards you. The sling bullet hits porpoise's ghost. Firing (i - inventory. (/) - cycle) d - 6 sling bullets (quivered) Aim: porpoise's ghost (lightly damaged) You shoot a sling bullet. The sling bullet barely misses porpoise's ghost. Firing (i - inventory. (/) - cycle) d - 5 sling bullets (quivered) Aim: porpoise's ghost (lightly damaged) You shoot a sling bullet. The sling bullet hits porpoise's ghost but does no damage. Porpoise's ghost wails, "You will never get the ORB!" Firing (i - inventory. (/) - cycle) d - 4 sling bullets (quivered) Aim: porpoise's ghost (lightly damaged) You shoot a sling bullet. The sling bullet barely misses porpoise's ghost. Firing (i - inventory. (/) - cycle) d - 3 sling bullets (quivered) Aim: porpoise's ghost (lightly damaged) You shoot a sling bullet. The sling bullet hits porpoise's ghost but does no damage. Firing (i - inventory. (/) - cycle) d - 2 sling bullets (quivered) Aim: porpoise's ghost (lightly damaged) You shoot a sling bullet. The sling bullet hits porpoise's ghost. Firing (i - inventory. (/) - cycle) d - a sling bullet (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a sling bullet. The sling bullet barely misses porpoise's ghost. Firing (i - inventory) e - 115 stones (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a stone. The stone hits porpoise's ghost. Firing (i - inventory) e - 114 stones (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a stone. The stone completely misses porpoise's ghost. Porpoise's ghost barely misses you. A giant cockroach comes into view. Porpoise's ghost closely misses you. Unknown command. Porpoise's ghost points at you and mumbles some strange words. The stone arrow hits you! You take 16 damage, and have 18/34 hp. MASSIVE DAMAGE!! Porpoise's ghost gestures at you while chanting. The stone arrow misses you. You are too injured to fight recklessly! Unknown command. Firing (i - inventory) e - 113 stones (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a stone. The stone hits porpoise's ghost but does no damage. Firing (i - inventory) e - 112 stones (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a stone. The stone hits porpoise's ghost but does no damage. Firing (i - inventory) e - 111 stones (quivered) Aim: porpoise's ghost (moderately damaged) You shoot a stone. The stone hits porpoise's ghost. Firing (i - inventory) e - 110 stones (quivered) Aim: porpoise's ghost (heavily damaged) You shoot a stone. The stone barely misses porpoise's ghost. Porpoise's ghost hits you. You take 4 damage, and have 15/34 hp. Porpoise's ghost points at you and mumbles some strange words. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 9/34 hp. Porpoise's ghost casts a spell at you. The stone arrow hits you! Ouch! That really hurt! You die... #.###### ####......# #.........# #......†.<# #^........# ####.....)...# .........)...# ####.........# #..@.....### ..#....###W#.###### .. .(#.#.. #.#......# . . .(.#.# #(#####..# ..#. ##(#.. #(# #..## .... #(#.# #.####.## ..#.(##(.. ###.##...# .....(.(.####......### # #...((....W.#(#### You could see porpoise's ghost. Vanquished Creatures 4 adders A shadow imp (D:3) 2 worms (D:2) 3 dart slugs A leopard gecko (D:1) 6 orcs (D:3) 4 bats 5 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:2) 7 kobolds 2 ball pythons 5 frilled lizards 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deeps the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 64 | D:1 | Reached skill level 6 in Slings 83 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 240 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 250 | D:1 | Reached skill level 7 in Slings 1027 | D:2 | Reached skill level 2 in Fighting 1147 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1315 | D:2 | Reached skill level 8 in Slings 1532 | D:3 | Reached XP level 5. HP: 34/34 MP: 5/5 1580 | D:3 | Reached skill level 1 in Armour 1601 | D:3 | Noticed porpoise's ghost (amateur GrEE) 1629 | D:3 | Killed from afar by porpoise's ghost Vault maps used: D:1: evilmike_arrival_rings, minmay_misc_feat_ornament D:2: kennysheep_generic_room_13 D:3: kennysheep_generic_room_11 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Slings | 6 7 8 | 8.4 Fighting | 2 | 2.3 Armour | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 75 | 77 || 152 Eat: Chunk | | 2 || 2 Armor: Leather armour | 4 | 2 || 6 Dodge: Dodged | 5 | 13 || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 178 | 0.0 | 0 | 61 | 0.0 | 1629 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 24 | 0.0 | 844 D:2 | 0 | 74 | 0.0 | 0 | 25 | 0.0 | 681 D:3 | 0 | 59 | 0.0 | 0 | 12 | 0.0 | 104 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_rings, minmay_misc_feat_ornament D:2: kennysheep_generic_room_13 D:3: kennysheep_generic_room_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 0.0 | 84.5 | 530.7 Dungeon | 100.0 | 100.0 | 2.3 | 0.0 | 84.5 | 530.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 +-------+-------+-------+-------+-------+----------------------