Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 53 Deeps the Shield-Bearer (level 3, -1/36 HPs) Began as a Deep Dwarf Fighter on Aug 17, 2016. Drowned by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:23 (150 turns). Deeps the Shield-Bearer (Deep Dwarf Fighter) Turns: 150, Time: 00:01:23 Health: -1/36 AC: 7 Str: 25 XL: 3 Next: 64% Magic: 3/3 EV: 8 Int: 8 God: Gold: 35 SH: 10 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: mighty, engulfed (cannot breathe), non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands e - a wand of heal wounds (3/9) Scrolls l - a scroll of blinking m - a scroll of random uselessness {unknown} n - a scroll of torment {unknown} o - 3 scrolls of identify p - 3 scrolls of remove curse t - a scroll of holy word {unknown} Potions g - a potion of curing i - a potion of haste j - 2 potions of magic k - a potion of berserk rage r - a potion of cure mutation s - 3 potions of flight Comestibles f - a bread ration q - 2 royal jellies Skills: + Level 4.2 Fighting + Level 4.3 Axes + Level 5.1 Armour + Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Zapping: e - a wand of heal wounds (5/9) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 4 charges left. Your lungs strain for air! You block the water elemental's attack. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: e - a wand of heal wounds (4/9) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 3 charges left. Your lungs strain for air! The water elemental hits you! You slash the water elemental! The water elemental is almost destroyed. Your lungs strain for air! The water elemental hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Your shield and scale mail prevent you from hitting the water elemental. The water elemental is almost destroyed. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.#** * ...#......#####..# , ..##.......#..#..# * ##.##.##...#..#..# #+#+#* * ##.##.###..##'#..#...... , #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##[.###....# ⌠.# _ ###..##...##.....# .# ##..##....#......# # , #..###..##.#.....# , _ #..# #..#####....# __ +,, ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ * , ≈ ≈ * *≈ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) An ooze (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) A yaktaur (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Deeps the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 36 | D | Noticed Jessica 43 | D | Killed Jessica 43 | D | Reached XP level 2. HP: 19/30 MP: 2/2 43 | D | Reached XP level 3. HP: 23/36 MP: 3/3 107 | D | Killed a yaktaur 112 | D | Reached skill level 5 in Armour 112 | D | Reached skill level 5 in Shields 114 | D | Killed a white draconian scorcher 136 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 136 | D | Gained mutation: You evolve. [potion of mutation] 137 | D | Lost mutation: You evolve. [potion of mutation] 137 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 137 | D | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 138 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 138 | D | Gained mutation: You are frail (-10% HP). [potion of mutation] 139 | D | Lost mutation: Your spells are a little harder to cast, but a little more powerful. [potion of cure mutation] 139 | D | Lost mutation: You tend to lose your temper in combat. [potion of cure mutation] 139 | D | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of cure mutation] 140 | D | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation] 140 | D | Lost mutation: You are frail (-10% HP). [potion of cure mutation] 144 | D | Noticed a water elemental 146 | D | HP: 1/36 [water elemental (4)] 150 | D | Drowned by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.2 Axes | 3 4 | 4.3 Armour | 4 5 | 5.1 Shields | 4 5 | 5.2 Action || total -------------------------++------- Melee: War axe || 44 Evoke: Wand || 2 Use: Potion || 8 Armor: Scale mail || 12 Dodge: Dodged || 11 Block: Shield || 21