Dungeon Crawl Stone Soup version 0.24-a0-230-g536ed4e (webtiles) character file. Game seed: 8049656508483055289 2 Dazliare the Magician (level 1, 0/16 HPs) Began as a Mummy Skald on Apr 3, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (59 turns). Dazliare the Magician (Mummy Skald) Turns: 59, Time: 00:00:42 Health: 0/16 AC: 3 Str: 14 XL: 1 Next: 33% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.0 Fighting * Level 1.8 Polearms - Level 0.7 Armour - Level 1.5 Dodging - Level 2.6 Spellcasting - Level 2.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 19% 2 N/A Shroud of Golubria Chrm/Tloc #......... 30% 2 N/A Spectral Weapon Hex/Chrm #....... 52% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... ....... ### .#..?#. #hh #..#...#.# ###. ..#...#.## #... ......##.##..### ....#..#.#.###.## #...#.l###.#.## #..#h#...##.# ## ##..##@####..# #..#..#.#..#..### #)..#..##.###..# #...#..##...##.#<# ################## You could see a jackal and a frilled lizard. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 59 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, kennysheep_crisscross Action || total -------------------------++------- Melee: Spear || 26 Armor: Leather armour || 9 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------