Dungeon Crawl Stone Soup version 0.21-a0-633-g4c047d5 (webtiles) character file. 21 Dazliare the Charmwright (level 2, 0/15 HPs) Began as a Vine Stalker Skald on Dec 28, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:56 (617 turns). Dazliare the Charmwright (Vine Stalker Skald) Turns: 617, Time: 00:02:56 Health: 0/15 AC: 4 Str: 13 XL: 2 Next: 83% Magic: 6/6 EV: 11 Int: 18 God: Gold: 75 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... g - +0 pair of boots Stlth +......... l - amulet of harm HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -1) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles f - 35 stones (quivered) Armour b - a +0 leather armour (worn) g - a +0 pair of boots (worn) Jewellery e - a cursed -2 ring of slaying {unknown} l - an amulet of harm (around neck) Scrolls h - a scroll of random uselessness {unknown} i - a scroll of blinking {unknown} k - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 4 rations Skills: + Level 2.0 Fighting * Level 2.3 Short Blades - Level 0.7 Armour - Level 1.5 Dodging - Level 2.1 Spellcasting * Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #### 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History l - an amulet of harm (around neck) The jackal bites you. You closely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. A jackal and a hobgoblin come into view. The jackal barks! Found a stone staircase leading up. You die... ........................ .......#######.......... #.#...†............. #####.#.#######...[#...# ...........####......... #######.........####.### .######.......... #.# ....h............ #.# <......@.......... .######........ ........# .##.#..... .. ....... .# ....g.. #. ....### . .##. You could see a jackal and a hobgoblin (wandering). Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:2) A frilled lizard (D:1) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazliare the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 213 | D:1 | Reached XP level 2. HP: 11/15 MP: 4/6 617 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_fog, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.3 Fighting | 2 | 2.0 Armour | | 0.7 Dodging | | 1.5 Spellcasting | | 2.1 Charms | | 3.4 Action || total -------------------------++------- Melee: Short sword || 36 Bite || 7 Use: Potion || 2 Armor: Leather armour || 13 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 30 | 0.0 | 0 | 9 | 0.0 | 617 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 551 D:2 | 0 | 19 | 0.0 | 0 | 4 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+---------