Dungeon Crawl Stone Soup version 0.19.0-17-g07987d3 (webtiles) character file. 3 Daunt the Cudgeler (level 1, 0/22 HPs) Began as an Ogre Skald on Nov 10, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (56 turns). Daunt the Cudgeler (Ogre Skald) Turns: 56, Time: 00:02:03 Health: 0/22 AC: 3 Str: 16 XL: 1 Next: 50% Magic: 3/3 EV: 9 Int: 11 God: Gold: 11 SH: 0 Dex: 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.9 Fighting + Level 3.0 Maces & Flails - Level 1.3 Dodging - Level 2.4 Spellcasting - Level 2.1 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. A bat comes into view. The jackal bites you but does no damage. Unknown command. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! Your Maces & Flails skill increases to level 3! The jackal bites you. You die... #...#...#...# .⌠.#.⌠.#.⌠.# ...#...#...# #.###.###.## #.# #.# #.# ##.###.###.## #...#...#...### #.<..)⌠.#.⌠.'.# #...#...#...#@# #############h# ###hJ# #...b# #....##... #.######......#. ..............b... .............#.#.# ......†........... You could see an ooze, 2 jackals and a bat. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daunt the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 50 | D:1 | HP: 1/22 [jackal (1)] 56 | D:1 | Reached skill level 3 in Maces & Flails 56 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.0 Fighting | | 2.9 Dodging | | 1.3 Spellcasting | | 2.4 Charms | | 2.1 Action || total -------------------------++------- Melee: Mace || 13 Armor: Robe || 7 Dodge: Dodged || 14