Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Dasmos the Protected (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Feb 28, 2018. Got out of the dungeon alive. The game lasted 00:00:10 (19 turns). Dasmos the Protected (Gnoll Wanderer) Turns: 19, Time: 00:00:11 Health: 23/23 AC: 10 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire + . . SeeInvis . b - +0 hand axe rCold x . . Gourm . (no shield) rNeg . . . Faith . a - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn e - ring of fire MPRegen 0.07/turn g - +2 ring of intelligence @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +2 scale mail (worn) Jewellery e - a ring of fire (left hand) g - a +2 ring of intelligence (right hand) Scrolls f - a scroll of fear {unknown} Potions c - a potion of curing Comestibles d - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 2.3 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 8.4 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Dasmos the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. e - a runed onyx ring There is a staircase leading out of the dungeon here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. e - a ring of fire (left hand) You see here a short sword. f - a scroll labeled COCUOF COARUNN; g - a sapphire ring There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. g - a +2 ring of intelligence (right hand) Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #≈≈≈≈≈≈≈# # ##≈≈.≈≈≈≈#.# #..≈...≈≈≈.# #......≈≈≈.. #...)..≈≈≈.. #..@...≈≈≈(. #......≈≈≈.. #.....≈≈≈≈.. #....≈≈≈≈≈.. #...≈≈≈≈≈#.. #..####### . #.## #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dasmos the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dasmos set off with: a +2 scale mail, a +0 hand axe, a potion of curing, a ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 19 | D:$ | Got out of the dungeon alive.