Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Dasmos the Charlatan (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Feb 28, 2018. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Dasmos the Charlatan (Gnoll Wanderer) Turns: 1, Time: 00:00:03 Health: 20/20 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) c - a +0 mace Missiles b - 25 bolts (quivered) Armour e - a +0 robe (worn) Wands d - a wand of random effects (15) Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 4.4 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Dasmos the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 5 gold pieces and a leather armour. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #........ #..#..#.. #........ #.$...... #@....... #........ #........ #..#[.#.. ∆ #........ ######### ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dasmos the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dasmos set off with: a +2 hand crossbow, 25 bolts, a +0 mace, a wand of random effects (15), a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 3/3 1 | D:$ | Got out of the dungeon alive.