Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b15 (webtiles) character file. 18 DarkwingDuck the Shield-Bearer (level 2, 14/28 HPs) Began as a Deep Dwarf Fighter on Mar 19, 2018. Got out of the dungeon alive. The game lasted 00:00:27 (62 turns). DarkwingDuck the Shield-Bearer (Deep Dwarf Fighter) Turns: 62, Time: 00:00:28 Health: 14/28 AC: 6 Str: 19 XL: 2 Next: 48% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 2.6 Axes - Level 3.3 Armour + Level 3.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You kill the hobgoblin! Your shield and scale mail prevent you from hitting the jackal. The jackal bites you. You block the jackal's attack. A goblin and a dart slug come into view. You closely miss the jackal. The jackal is heavily wounded. The goblin shouts! You block the jackal's attack. x2 You hit the jackal. You kill the jackal! Your Fighting skill increases to level 3! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , *,, ##.#.)...... ,, * #w#))...$.. , #.#........, , * ##.##..gw... * #...#....... , * * #.g.#....... ##...####..## * , #.....# *..# * #..@..#** * , ,** #.....# ##...## #...#* #...#*, ##.## , * #.# , * , #.# You could see a dart slug and a goblin. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkwingDuck the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 28 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 62 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_rhombus, roderic_lattice_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Axes | | 2.6 Armour | | 3.3 Shields | | 3.6 Action || total -------------------------++------- Melee: War axe || 39 Armor: Scale mail || 26 Dodge: Dodged || 22 Block: Shield || 30 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 14 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+---------