Dungeon Crawl Stone Soup version 0.21-a0-394-gdc75ea7 (webtiles) character file. 2 DarkwingDuck the Skirmisher (level 1, 0/23 HPs) Began as an Ogre Skald on Oct 18, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (63 turns). DarkwingDuck the Skirmisher (Ogre Skald) Turns: 63, Time: 00:00:14 Health: 0/23 AC: 3 Str: 14 XL: 1 Next: 30% Magic: 3/3 EV: 10 Int: 14 God: Gold: 3 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 3.0 Fighting - Level 1.7 Maces & Flails - Level 2.1 Dodging - Level 2.4 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a short sword of electrocution. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #+# #.# #.# #.# . #.# #.. #.# #... #@# # .....###h#.# ##....h#.#.### ##............. .........####### ####....(....# . #....####.# .. #....# #.# ..( #....# #.# ..# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkwingDuck the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 52 | D:1 | Reached skill level 3 in Fighting 63 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_erosion Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Maces & Flails | | 1.7 Dodging | | 2.1 Spellcasting | | 2.4 Charms | | 2.6 Action || total -------------------------++------- Melee: Mace || 15 Armor: Robe || 11 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 63 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 63 +---------+---------+-------+---------+---------+-------+---------