Dungeon Crawl Stone Soup version 0.25.0-46-gbd7b085 (webtiles) character file. Game seed: 10273607997940196692 0 DarkZephyrus the Skirmisher (level 1, 19/19 HPs) Began as a Draconian Abyssal Knight on July 14, 2020. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:00:51 (79 turns). DarkZephyrus the Skirmisher (DrAK) Turns: 79, Time: 00:00:51 Health: 19/19 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 6 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: Depart the Abyss, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Comestibles b - a ration Skills: + Level 3.2 Fighting - Level 2.0 Polearms - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, DarkZephyrus the Draconian Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You pass through the gate. Found 6 gold pieces. There is a staircase leading out of the dungeon here. You now have 6 gold pieces. You open the door. There is an open door here. Found an escape hatch in the floor. Found a hunting sling. A dart slug comes into view. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+ # #... 8...8 #... #.#.## #.. 8.#.8# #####.. ##.#.## ......########8...8## ......#8#8#8#8#...#8#8#8 ......#................. ......'.#####...@...### ##....#................. #.#..#8#8#8#8#...#8#8#8 #.#..########8...8## # #.#.........##.#.## ##.##....##.. 8.#.8# ........## #.#.## .#.#.....# 8...8 .#.#......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | DarkZephyrus the Draconian Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 20 | D:1 | Escaped the Abyss 79 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, chequers_arboretum, minmay_tetromino_o2