Dungeon Crawl Stone Soup version 0.25-a0-690-g234afa5 (webtiles) character file. Game seed: 10427766670317458761, levelgen mode: deterministic 0 DankestMemes the Skirmisher (level 1, 18/18 HPs) Began as a Mummy Wanderer on Mar 30, 2020. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). DankestMemes the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:03 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire x . . SeeInvis . a - +2 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour d - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 1.0 Maces & Flails + Level 1.0 Armour + Level 1.0 Stealth Level 1.0 Shields + Level 1.3 Spellcasting Level 1.5 Charms You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 32% 1 N/A Sting Tmut/Pois #... 32% 1 N/A Ignite Poison Fire/Tmut/Pois #....... 69% 3 N/A Vampiric Draining Necr #......... 69% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, DankestMemes tha Mummy Wanderer. Tha bosom o' 'tis dungeon contains tha transcendent artefact, tha Orb o' Zot. Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +2 mace, a +0 robe; an' tha followin' spells avail'ble ta memorise: Animate Skeleton, Stin', Ignite Poison, Vampiric Drainin'. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Ye haf 'scaped! ##### #...# +.@.# +...# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Mummy Wanderer began the quest for the | Orb. 0 | D:1 | DankestMemes set off with the following items: a +2 mace, a | +0 robe; and the following spells available to memorise: | Animate Skeleton, Sting, Ignite Poison, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------