Dungeon Crawl Stone Soup version 0.25-a0-690-g234afa5 (webtiles) character file. Game seed: 17428673816943318519, levelgen mode: deterministic 0 DankestMemes the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Mar 30, 2020. Safely got out of the dungeon. The game lasted 00:00:02 (1 turns). DankestMemes the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:03 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . SeeInvis . a - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation {!r} e - 2 scrolls of blinking {!r} Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 2.4 Stealth + Level 1.0 Unarmed Combat + Level 2.6 Spellcasting Level 1.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 26% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 63% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, DankestMemes tha Mummy Wanderer. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +0 club, a scroll o' teleportation {!r}, a +0 robe, 2 scrolls o' blinkin' {!r}, a +0 dagger; an' tha followin' spell memorised: Sandblast; an' tha followin' spells avail'ble ta memorise: Stone Arrow. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Ye haf 'scaped! ##+## #...# #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Mummy Wanderer began the quest for the | Orb. 0 | D:1 | DankestMemes set off with the following items: a +0 club, a | scroll of teleportation {!r}, a +0 robe, 2 scrolls of | blinking {!r}, a +0 dagger; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: roderic_lyre, layout_rooms, nicolae_ashenzari_panopticon Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------