Dungeon Crawl Stone Soup version 0.25-a0-611-g6918904 (webtiles) character file. Game seed: 14739832450398123615, levelgen mode: deterministic 9 DankestMemes the Skirmisher (level 2, -2/26 HPs) Began as a Ghoul Monk on Mar 17, 2020. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (133 turns). DankestMemes the Skirmisher (Ghoul Monk) Turns: 133, Time: 00:00:55 Health: -2/26 AC: 0 Str: 14 XL: 2 Next: 12% Magic: 1/1 EV: 13 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn d - ring of wizardry MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe h - a +0 scale mail Jewellery d - a ring of wizardry (left claw) Scrolls e - a scroll of fog {unknown} Potions g - a potion of heal wounds {unknown} Comestibles c - a ration f - 4 chunks of flesh Skills: + Level 3.4 Fighting * Level 2.9 Axes + Level 0.4 Armour + Level 2.8 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Ye closely miss tha hobgoblin. Tha hobgoblin hits ye. * * * LOW HITPOINT WARNIN' * * * Tha goblin completely misses ye. Tha hobgoblin hits ye. * * * LOW HITPOINT WARNIN' * * * Ye barely miss tha goblin. Tha goblin be heavily wounded. Ye hit tha hobgoblin. Tha goblin closely misses ye. Tha hobgoblin misses ye. Eat 'un o' 7 chunks o' flesh? (ye/n/q) Ye eat 'un o' tha 7 chunks o' flesh. 'tis raw flesh tastes great! Tha goblin barely misses ye. Tha hobgoblin hits ye. * * * LOW HITPOINT WARNIN' * * * Eat 'un o' 6 chunks o' flesh? (ye/n/q) Ye eat 'un o' tha 6 chunks o' flesh. 'tis raw flesh tastes great! Tha goblin misses ye. Tha hobgoblin closely misses ye. Eat 'un o' 5 chunks o' flesh? (ye/n/q) Ye eat 'un o' tha 5 chunks o' flesh. 'tis raw flesh tastes great! Tha goblin hits ye wit' a +0 dagger. * * * LOW HITPOINT WARNIN' * * * Tha hobgoblin hits ye. Ye die... #######.###......... #........##........# .#. #........##........##... #....................... #.)......#.............. #....................... #÷........#............. #........##......g...... .........###....@g## ########## #............ .# #.......#..... .+ #!......# .... .# .........# ... .#### ####.....## .. .#..# ##...## # .'..# ##### .#.P# You could see a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 131 | D:1 | HP: 1/26 [hobgoblin (3)] 133 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms Action || total -------------------------++------- Melee: Hand axe || 32 Stab: Sleeping || 1 Eat: Chunk || 4 Armor: Robe || 4 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 5 | 38.5 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+------- D:1 | 8 | 5 | 38.5 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------