Dungeon Crawl Stone Soup version 0.25-a0-611-g6918904 (webtiles) character file. Game seed: 8059674095011432085, levelgen mode: deterministic 4 DankestMemes the Skirmisher (level 1, -1/19 HPs) Began as a Ghoul Monk on Mar 17, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (71 turns). DankestMemes the Skirmisher (Ghoul Monk) Turns: 71, Time: 00:00:33 Health: -1/19 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 0/0 EV: 12 Int: 5 God: Gold: 25 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: + Level 3.3 Fighting * Level 2.8 Axes + Level 0.2 Armour + Level 2.7 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Ye closely miss tha jackal. Tha jackal be severely wounded. Tha jackal misses ye. Ye hit tha jackal. Ye kill tha jackal! Ye hit tha jackal but do nay damage. Tha jackal bites ye. Tha jackal barely misses ye. Ye hit tha jackal but do nay damage. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Ye hit tha jackal. Tha jackal be severely wounded. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Ye hit tha jackal but do nay damage. Tha jackal be severely wounded. Tha jackal barely misses ye. x2 Tha jackal bites ye. Ye die... #.......... #....^....# #.........# #...%.....# #.........# #.........# ......!...##.# #....@..)..# #.####h######## #...g.........# .....####.#####.### ... ...# ###...### . #.#### #...#...# # #.#.#...# ######.#.##### #........# You could see a jackal. Vanquished Creatures 3 jackals (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 25 | D:1 | You fall into a shaft and drop 1 floor! 71 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms, minmay_misc_feat_alley D:2: layout_basic, ashenzari_conservatory_becter, chequers_serial_rivers_micro_c Action || total -------------------------++------- Melee: Hand axe || 24 Armor: Robe || 5 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------