Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 1633010671415012235, levelgen mode: deterministic 1 DankestMemes the Magician (level 1, 0/13 HPs) Began as a Barachi Wizard on Jan 28, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (18 turns). DankestMemes the Magician (Barachi Wizard) Turns: 18, Time: 00:01:08 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 0.1 Fighting - Level 2.1 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting + Level 1.1 Conjurations Level 1.2 Summonings Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Ye hit tha jackal but do nay damage. Tha jackal be heavily wounded. Tha jackal bites ye. Ye hit tha jackal but do nay damage. Tha jackal be moderately wounded. Tha jackal bites ye. Ye hit tha jackal but do nay damage. Tha jackal be moderately wounded. Tha jackal barely misses ye. Tha jackal bites ye. Ye barely miss tha jackal. Tha jackal be moderately wounded. Tha rat bites ye. Tha jackal misses ye. Ye barely miss tha jackal. Tha jackal be moderately wounded. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Tha rat bites ye. * * * LOW HITPOINT WARNIN' * * * Tha jackal bites ye. Ye die... #....... #.r....### ....... .(..# ###''### ###≈≈..≈≈### ##≈§§≈§.≈≈≈≈## #≈≈≈#§rh§#§≈≈# ##§≈§§≈@.§≈≈§≈## #≈≈≈§§≈§§≈§≈≈§≈# #≈≈≈≈≈#..#≈≈§§≈# #§≈#§§#..#§≈#≈≈# #§§≈§§#.<#≈≈≈§§# #≈≈§≈ ####≈≈≈≈≈ #≈≈≈ ≈§≈# ##§≈ # #≈ You could see a jackal and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Barachi Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 18 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, nrook_loot_triangle Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 4 Abil: Hop || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------