Dungeon Crawl Stone Soup version 0.24-a0-378-g94936e5 (webtiles) character file. Game seed: 10717291286735001941 2 DankestMemes the Skirmisher (level 1, 0/22 HPs) Began as an Ogre Skald on June 2, 2019. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:17 (30 turns). DankestMemes the Skirmisher (Ogre Skald) Turns: 30, Time: 00:00:18 Health: 0/22 AC: 3 Str: 14 XL: 1 Next: 30% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . e - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -10), very slightly contaminated, invisible A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace e - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 2.7 Fighting * Level 1.8 Maces & Flails + Level 2.1 Dodging + Level 2.4 Spellcasting + Level 2.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 21% 2 ###.... Regeneration Chrm/Necr #......... 36% 3 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History e - a +2 dagger o' venom (weapon) It was a potion o' invisibility. Ye fade inta invisibility! * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Ye be very lightly contaminated wit' residual magic. A goblin comes inta view. It be wieldin' a +0 club. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Found a dagger. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Found 13 gold pieces. Ye die... #....##....##........#.# ##..........##..........# .................##.....## .................##......# ...................†.....## ...................†....... ...................##...... .......<...........##...... .........(.@.............## .................%.......# ..................##....## ..................# ....# ........................# ..##.......[..##.....g..# .. #....##....##...... .$.. #..).. ....## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 29 | D:1 | HP: 1/22 [poisoned by a goblin] 30 | D:1 | Succumbed to a goblin's poison Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_ring, st_stairs_12 Action || total -------------------------++------- Melee: Mace || 7 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------