Dungeon Crawl Stone Soup version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 2099790492962758610 0 DankestMemes the Skirmisher (level 1, 17/17 HPs) Began as a Draconian Wanderer on May 7, 2019. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). DankestMemes the Skirmisher (Draconian Wanderer) Turns: 1, Time: 00:00:07 Health: 17/17 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - a scroll of teleportation Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 1.0 Throwing + Level 1.0 Stealth + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 2.0 Conjurations Level 2.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj #..... 22% 2 ###.... Throw Flame Conj/Fire #..... 34% 2 ###.... Blink Tloc N/A 45% 2 ###.... Call Imp Summ #....... 45% 2 ###.... Slow Hex #....... 45% 2 ###.... Conjure Flame Conj/Fire #....... 56% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, DankestMemes tha Draconian Wanderer. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Press ? fer a list o' commands an' othar information. Found an inky potion. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +0 club, a scroll o' teleportation, a ration; an' tha followin' spell memorised: Magic Dart; an' tha followin' spells avail'ble ta memorise: Searin' Ray, Throw Flame, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Okay, than. Okay, than. Be ye sure ye want ta leave tha Dungeon? 'tis will make ye lose tha game! Ye haf 'scaped! ###+### #.....# #.....# +..@..+ #...!.# #.....# ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankestMemes the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | DankestMemes set off with the following items: a +0 club, a | scroll of teleportation, a ration; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Searing Ray, Throw Flame, Blink, Call Imp, | Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------