Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 0 DankestMemes the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Dec 16, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (91 turns). DankestMemes the Skirmisher (Formicid Abyssal Knight) Turns: 91, Time: 00:00:46 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 42 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) d - a +0 plate armour Jewellery g - a cursed amulet of inaccuracy (around neck) Potions h - a potion of magic {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found 42 gold pieces. g - a glowing cabochon amulet You now have 42 gold pieces. Found a white potion. Found a gateway leading deeper into the Abyss. h - a white potion A small abomination and a large abomination come into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. g - a cursed amulet of inaccuracy (around neck) As you read the scroll labeled PAEMNI YROFFO, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labeled IXKOKI RYNEQA, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to abandon this character and quit the game? (Confirm ..# { { ..# ..# ..# ..# ..# ##..# #@.# ##.# .# { { .# { .# { .# .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | DankestMemes the Formicid Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:3 | Noticed a large abomination 75 | Abyss:3 | Noticed a small abomination 87 | D:1 | Escaped the Abyss 91 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_handbag, chequers_serial_rivers_small_a Abyss:2: hangedman_abyss_or_decor_jellyfish_corner, hangedman_elemental_corridor Abyss:3: hangedman_abyss_river_spirits, hangedman_abyss_or_decor_clamps Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------